Hello guys.
Is it possible to place some timeline markers for better clarity in long complex animation? Similar like in After Effects?
I need to separate my animation to more parts and it would be great to see where one part ends and another part starts without selecting objects containing keyframes.
Found 8 posts.
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Technical Discussion » Timeline markers
- cchondzik007
- 8 posts
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Technical Discussion » Typewriting animation
- cchondzik007
- 8 posts
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Technical Discussion » Typewriting animation
- cchondzik007
- 8 posts
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Well this is genius !!! Unfortunately I´m not as VEX skilled yet to write such code by my own. Anyway ... thank you so much Konstantin. This works perfect!
Edited by cchondzik007 - Oct. 11, 2022 16:52:36
Technical Discussion » Typewriting animation
- cchondzik007
- 8 posts
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Hey guys.
Could anyone help me to find a solution to procedural typewriting animation?
I need to create line of specific text which would type one character after another and start over and over when finished.
I thought this will be easy job, but it become real torture for me now ...
Could anyone help me to find a solution to procedural typewriting animation?
I need to create line of specific text which would type one character after another and start over and over when finished.
I thought this will be easy job, but it become real torture for me now ...
Houdini Learning Materials » bicycle chain animation
- cchondzik007
- 8 posts
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Hello Rod. Yes I did, but I don´t truly remember how I figured it out .. it was a year ago :-D
Sending project . . enjoy ;-)
Sending project . . enjoy ;-)
Houdini Learning Materials » bicycle chain animation
- cchondzik007
- 8 posts
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Houdini Learning Materials » bicycle chain animation
- cchondzik007
- 8 posts
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Hello everyone.
I made a bicycle chain from this SideFX tutorial:
https://www.sidefx.com/tutorials/how-to-create-a-bicycle-chain-or-tank-tracks-along-a-curve/ [sidefx.com]
It´s just a static model and I need to use it in animation .. moving on two rotating gears.
Does anyone know how to move it properly along the curve??? (curve connected to resample NOD defining the chain shape).
(I have Houdini Apprentice 15)
I made a bicycle chain from this SideFX tutorial:
https://www.sidefx.com/tutorials/how-to-create-a-bicycle-chain-or-tank-tracks-along-a-curve/ [sidefx.com]
It´s just a static model and I need to use it in animation .. moving on two rotating gears.
Does anyone know how to move it properly along the curve??? (curve connected to resample NOD defining the chain shape).
(I have Houdini Apprentice 15)
Edited by cchondzik007 - March 18, 2017 10:00:30
Houdini Indie and Apprentice » Set render view resolution for perspective view
- cchondzik007
- 8 posts
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Just add new camera. Set the resolution in the camera settings and then set this camera in mantra settings on output.
(nebo si to můžeme říct česky) :-D
(nebo si to můžeme říct česky) :-D
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