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Mardini 2024 » Day 19 | Character | Joint Capture Biharmonic | Animation
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- dtmgfx
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Mardini 2024 » Day 16 | VFX | Ocean Spectrum | Image
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- dtmgfx
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Day 16, Ocean Spectrum
Had to figure out how to shade the spectrum in redshift, thanks to John Kunz videos on youtube I found the op: trick to dive into the network to fetch the displacement. Wasnt sure what to do with the rest of the scene so decided to experiment with heightfields and created a polar look. Tommy was unfortunate enough to find himself frozen.
Had to figure out how to shade the spectrum in redshift, thanks to John Kunz videos on youtube I found the op: trick to dive into the network to fetch the displacement. Wasnt sure what to do with the rest of the scene so decided to experiment with heightfields and created a polar look. Tommy was unfortunate enough to find himself frozen.
Mardini 2024 » Day 15 | VFX | Pyro Burst Source | Animation
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- dtmgfx
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Mardini 2024 » Day 14 | VFX | Cloud Shape Generator | Animation
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- dtmgfx
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Day 14 Cloud Shape Generator
EDIT: Wish i had more time to render this at higher quality. Had to rush it to get it out in time. oh well was a fun challenge.
EDIT: Wish i had more time to render this at higher quality. Had to rush it to get it out in time. oh well was a fun challenge.
Edited by dtmgfx - March 15, 2024 01:28:12
Mardini 2024 » Day 13 | VFX | RBD Material Fracture | Animation
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- dtmgfx
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Mardini 2024 » Day 12 | VFX | Vellum Configure Grains | Animation
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- dtmgfx
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Mardini 2024 » Day 11 | VFX | Vellum Brush | Image
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- dtmgfx
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Mardini 2024 » Day 8 | Lookdev | Karma Fog Box | Image
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- dtmgfx
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Mardini 2024 » Day 7 | Lookdev | Karma Material Builder | Image
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- dtmgfx
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Mardini 2024 » Day 6 | Lookdev | Material Linker | Image
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- dtmgfx
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Mardini 2024 » Day 3 | Geometry | Scatter & Align | Image
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- dtmgfx
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Mardini 2024 » Day 2 | Geometry | Topobuild | Image
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- dtmgfx
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Mardini 2024 » Day 1 | Geometry | Spiral | Image
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- dtmgfx
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