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Houdini Lounge » Houdini Documentation
- foleymjm
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Thanks MichaelC - I should have been more patient. SideFX got back to me and confirmed the documentation set is the same as the ‘online’ version, but you can buy it for $300 (which is what it costs SideFX to print).
Houdini Lounge » Houdini Documentation
- foleymjm
- 7 posts
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Hi All,
I have e-mailed sales@sidefx.com about this, but almost a week later and I haven't had a reply yet.
Are there any manuals or documentation which come with the full commercial version of Houdini, beyond what is included on the Houdini Apprentice CDs? If so, can the material be obtained independantly of the software, and then if so, for how much? (Hopefully at nominal cost.)
Thanks,
Mark
I have e-mailed sales@sidefx.com about this, but almost a week later and I haven't had a reply yet.
Are there any manuals or documentation which come with the full commercial version of Houdini, beyond what is included on the Houdini Apprentice CDs? If so, can the material be obtained independantly of the software, and then if so, for how much? (Hopefully at nominal cost.)
Thanks,
Mark
Technical Discussion » Hemispheres??
- foleymjm
- 7 posts
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Thanks Steven,
Nurbs spheres look better than the others, but I always have trouble with them when it comes to attaching or extruding more geometry - in this case the hemisphere is part of a lampshade which has a flared hole in the top and the bottom edge is folded in 2mm all around. Extruding and smoothing polygons is getting me close, but still it would be nice to have a nurbs surface for the shade.
Is there something special or limiting about nurbs that I should know? (Sorry again if this sounds lazy - I reading as much as I can…)
Regards,
Mark
Nurbs spheres look better than the others, but I always have trouble with them when it comes to attaching or extruding more geometry - in this case the hemisphere is part of a lampshade which has a flared hole in the top and the bottom edge is folded in 2mm all around. Extruding and smoothing polygons is getting me close, but still it would be nice to have a nurbs surface for the shade.
Is there something special or limiting about nurbs that I should know? (Sorry again if this sounds lazy - I reading as much as I can…)
Regards,
Mark
Technical Discussion » Hemispheres??
- foleymjm
- 7 posts
- Offline
Technical Discussion » Hemispheres??
- foleymjm
- 7 posts
- Offline
Hi,
<beginner question>
Can anybody tell me a convenient way of creating hemispheres in Houdini? I tried creating a sphere, then ‘blasting’ half of it away, but unless the sphere is created as polygons this does not seem to be possible, and the polygons (triangles) are not conveniently laid out for accuracy.
</beginner question>
Thanks for any help,
Mark
<beginner question>
Can anybody tell me a convenient way of creating hemispheres in Houdini? I tried creating a sphere, then ‘blasting’ half of it away, but unless the sphere is created as polygons this does not seem to be possible, and the polygons (triangles) are not conveniently laid out for accuracy.
</beginner question>
Thanks for any help,
Mark
Technical Discussion » Mouse pointer in Apprentice on Windows 2000 "strange&qu
- foleymjm
- 7 posts
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Technical Discussion » Mouse pointer in Apprentice on Windows 2000 "strange&qu
- foleymjm
- 7 posts
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Greetings!
I have Houdini Apprentice running on Windows 2000 and everything seems fine, except that my mouse pointer within Master has a ghostly ‘tail’ which looks like the version immediately prior to the pointer entering the Master window (i.e. it might look like a regular windows arrow, or a window-resize pointer…) I can mostly ignore it, but wonder if I can fix this.
My configuration is:
Windows 2000 SP2 with Directx 8.1
GeForce3 ti500 with 40.41 detonator driver
1.5GB RAM / Athlon XP1900
Epox 8kha+ motherboard
Thanks for any help!
I have Houdini Apprentice running on Windows 2000 and everything seems fine, except that my mouse pointer within Master has a ghostly ‘tail’ which looks like the version immediately prior to the pointer entering the Master window (i.e. it might look like a regular windows arrow, or a window-resize pointer…) I can mostly ignore it, but wonder if I can fix this.
My configuration is:
Windows 2000 SP2 with Directx 8.1
GeForce3 ti500 with 40.41 detonator driver
1.5GB RAM / Athlon XP1900
Epox 8kha+ motherboard
Thanks for any help!
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