I'm trying to do something similar but I am stuck.. I would like to create an instancer that needs as input the geo where to scatter and which objects to scatter.. it's working in Houdini but when I use it in Maya as a digital asset, it doesn't work.. I am going to attach the hip, hda files and a test geo where to scatter on.. experimenting around I had different errors like: the instance attribute on the point is not a valid attribute or for the geo that I was giving as an input "Error: Invalid argument given: This node has no object." any help would be really appreciated
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