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Houdini Indie and Apprentice » RBD Point Instancing and Impacts
- lorig
- 3 posts
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I'm trying to solve a problem where a bunch of objects in an rbdpointobject hit the ground and then create particles where the objects hit the ground. I got this working for one object but am struggling to get it to work for all of the instanced objects in the RBDPointObject. Does anyone have any helpful ideas?
Houdini Indie and Apprentice » Dops Digital Asset Error
- lorig
- 3 posts
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Houdini Indie and Apprentice » Dops Digital Asset Error
- lorig
- 3 posts
- Offline
I'm getting an error with even the simplest DOPS digital asset. I create dop network, go inside and create a rbdobject with the defaults, and then go to the object level again and create a subnet with the dop network inside it. I then create a digital asset and get these errors :
/obj/test_v01/dopnet/rbdobject1/rbdconfigureobject1/sopgeo2/soppath: /obj/test_v01/dopnet1/rbdobject1/defaultgeo
Path is not relative, but could not be changed
/obj/test_v01/dopnet/rbdobject1/rbdconfigureobject1/sopgeo1/soppath: /obj/test_v01/dopnet1/rbdobject1/defaultgeo
Path is not relative, but could not be changed
Do you wish to save anyway?
/obj/test_v01/dopnet/rbdobject1/rbdconfigureobject1/sopgeo2/soppath: /obj/test_v01/dopnet1/rbdobject1/defaultgeo
Path is not relative, but could not be changed
/obj/test_v01/dopnet/rbdobject1/rbdconfigureobject1/sopgeo1/soppath: /obj/test_v01/dopnet1/rbdobject1/defaultgeo
Path is not relative, but could not be changed
Do you wish to save anyway?
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