BrookeA
I've attached a .hip file that demonstrates how to configure the FFmpeg node to create a gif from a series of images. You will need a more recent version of Houdini 18.0 as it uses the updated FFmpeg nodes. I will file an RFE to add a preset to the FFmpeg node for creating a gif.
Let me know if you have any other questions.
Hey! i'm tryin to do this because animated GIF all the things! I lode in an image sequence (PNG) with a filerange top and that cooks fine, but when it gets to the ffmpeg top each one fails, but i don't see an error message...
The PNGs are quite small (32x32) because i'm making psuedo-pixel art (donkey kong country style).
i noticed that in mplay sometimes ffmpeg will fail at that resolution depending on the settings, but it seemed to be an issue with the container/codec there... seems like it should be no problem to make a gif of any size, right?
here is a zip with the files + hip, if anybody can help? ty