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Found 8 posts.

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Technical Discussion » Blowtorch in Pyro ?

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moonlightkiss02
8 posts
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 Feb. 2, 2015 20:28:34
I cant really download these things for work. is there a parameter or combination of parameters that controls the pulsing in the fire? i suspect it is heat and temperature. i ahve all the noise turned off of them and yet they still have extremely fast flicker.
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Technical Discussion » Blowtorch in Pyro ?

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moonlightkiss02
8 posts
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 Feb. 2, 2015 17:31:21
Can pyro not just do a steady emit? it's always flickering and pulsing. i feel like that should be controllable.
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Technical Discussion » Volumes and Motion Blur

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moonlightkiss02
8 posts
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 Jan. 31, 2015 19:21:31
Just stumbled across this because im having the same issue! Seriously, no reply?
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Technical Discussion » Measure Geometry Thickness

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moonlightkiss02
8 posts
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 Dec. 11, 2014 17:42:28
OK, that's cool!

So I ended up putting it into a VOPSOP for a little more artistic control but kept your version to switch between. I'll probably make it an asset for the company I'm at. Seems super handy!

A couple things I noticed:

1)the peak was renamed after the first wrangle and the network still worked for me, which is odd.

2)The horse geometry I've included for some reason didn't play well with the subdivide and point sops. The point sop errors saying it can't evaluate NX, NY, NZ. If I add the normals before the subdivide it works, but I'm not sure why the normals would error out from the subdivide.
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Technical Discussion » Measure Geometry Thickness

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moonlightkiss02
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 Dec. 11, 2014 15:15:02
Jeff nailed it! That's exactly what I'm looking for. I'm not very strong with the wrangle sop. I notice in the last wrangle you create a weight float but it never shows up in the spreadsheet. Is that because it then becomes the color?

Thank you!
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Technical Discussion » Measure Geometry Thickness

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moonlightkiss02
8 posts
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 Dec. 11, 2014 14:28:32
I definitely want to do it in SOPs and not in a shader. OK, I'm going to start looking at each of your suggestions, thank you!! Be back with you soon!
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Technical Discussion » Measure Geometry Thickness

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moonlightkiss02
8 posts
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 Dec. 10, 2014 18:38:21
I'm told this is very easy to do in lightwave so I'm wondering how to do it in Houdini.
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Technical Discussion » Measure Geometry Thickness

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moonlightkiss02
8 posts
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 Dec. 10, 2014 15:30:34
Hi
Long time since I posted.

I have an animated horse that I'm trying to measure the thickness of different parts - legs, body, head, ears, etc. I basically want to pump it into color but I'm having a hard time generating a procedural way to measure an attribute for thickness.

The idea is that the thinnest parts change color first.

Any help!?

Thanks!
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