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Houdini Learning Materials » Poly extrude along curve

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mouse_art
3 posts
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 June 20, 2018 18:09:42
Actually i don't know if it even shoul'd be on the curve. (But i am a starter…and i don't know many nodes yet.)
Anyway here is your Scene file re-saved as *.hipnc(sorry only Apprentice here) with one added switch node, state 0 is a grid(a face) extruded along curve1(through a sweep node and some other nodes(inside the subnet).

Hope this helps somewhat.
Image Not Found
Edited by mouse_art - June 20, 2018 18:12:50
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SI Users » Modelling and some consideration

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mouse_art
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 March 6, 2014 14:37:34
Yep modeling operations are handled in the operator stack and undo system, selections undo.
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Houdini Indie and Apprentice » Problems with Bullet solver

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mouse_art
3 posts
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 July 27, 2012 23:27:52
I did a similar mistake, i messed up one of my PolygonSplit operations, the result was the same, the collision didn't work properly on the column.
I backtracked every node in the column tree with bypassing them until i found my bad node…

Maybe i could just have rebuilt the entire thing faster, but i learned something from it.
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