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Technical Discussion » Copy Transform Cumulative?
- mschmeling
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Technical Discussion » Copy Transform Cumulative?
- mschmeling
- 7 posts
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I am using Houdini 16.0.608 and I see that the Copy and Transform SOP does not have the “Transform Cumulative” option that is mentioned in the docs. Has any one else noticed that? Is it a bug?
Technical Discussion » [Rendering] Unknown operator type: Vop/global warning
- mschmeling
- 7 posts
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I got this error again and filed a bug report. I am posting Support's answer here in case someone else gets the same error messages:
This indeed got rid of the error, although I am still not quite sure what I did to cause it.
This is because the .hip file contains an entry in OPpreferences for Shop/vopmaterial which is not an HDA
To see that, open Window > Hscript Textport and do ‘otprefer’.
To clear the error from the scene do ‘otprefer -c’. See ‘help otprefer’ for more info.
This indeed got rid of the error, although I am still not quite sure what I did to cause it.
Technical Discussion » [Rendering] Unknown operator type: Vop/global warning
- mschmeling
- 7 posts
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Not that I know of.
But I copied everything over to a new project and now the error is gone.
If I get this again I'll send a bug report.
But I copied everything over to a new project and now the error is gone.
If I get this again I'll send a bug report.
Technical Discussion » [Rendering] Unknown operator type: Vop/global warning
- mschmeling
- 7 posts
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I am getting similar errors with one of my scenes, just a little bit different:
“Unknown operator type: Sop/null”
“Unknown operator type: Sop/attribvop”
No idea so far what causes them.
“Unknown operator type: Sop/null”
“Unknown operator type: Sop/attribvop”
No idea so far what causes them.
Houdini Indie and Apprentice » Modelling arched windows
- mschmeling
- 7 posts
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Houdini Indie and Apprentice » Modelling arched windows
- mschmeling
- 7 posts
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Hi list,
complete Apprentice newbie here.
I want to model a facade with many arched window openings. What is the best ‘Houdini’ way to do this procedurally?
I was thinking of building the windows as solid objects and use the cookie sop to cut them out of the facade. Is there a better way?
Thanks for your help!
complete Apprentice newbie here.
I want to model a facade with many arched window openings. What is the best ‘Houdini’ way to do this procedurally?
I was thinking of building the windows as solid objects and use the cookie sop to cut them out of the facade. Is there a better way?
Thanks for your help!
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