Hello,
if you are still interested I have create a script to do that with the software Autohotkey.
You can find it here: http://github.com/FXTDwiki/autohotkey [github.com]
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Houdini Indie and Apprentice » Dropping nodes with hotkey as in Unreal Engine.
- nic0l_as
- 3 posts
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Technical Discussion » OpenGL Fatal Error Not able to run OpenGL 3.3
- nic0l_as
- 3 posts
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I started to work a little bit but after a few seconds of use, I got the same message (OpenGL 3.3…) and another QDI error.
Any idea how to fix this?
I found on other forums that it could work using other remote software (like NoMachine / RealVNC / Splashtop / ConnectWise…). I will start to look in this direction.
Any idea how to fix this?
I found on other forums that it could work using other remote software (like NoMachine / RealVNC / Splashtop / ConnectWise…). I will start to look in this direction.
Technical Discussion » OpenGL Fatal Error Not able to run OpenGL 3.3
- nic0l_as
- 3 posts
- Offline
kahuna031
This is the best solutions I've found for windows. It logs you off and starts a Houdini session. Might not be the cleanest solution you'll see but it has never failed me which other tricks has.
Thanks kahuna031! This helped me to fix the issue I had on trying to launch Houdini on a remote computer (with Remote Desktop Connection).
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