Hey everyone,
I am trying to create a shadow pass for only one object (red torus), but the shadow of that object gets partially blocked by another object (yellow plane).
Is there a way to remove that shadow?
Example setup:
Light from the left.
Grey plane has a shadowmatte material.
Torus and yellow plane are phantom objects.
I want the torus shadow as a separate shadowpass.
Yellow plane should block the shadow of the torus but not cast shadow itself.
This is the result I get:
This is the result I want:
I tried removing the yellow plane from the shadows (Render Visibility: “-shadow”) but then I receive this:
Does anyone have an idea how this could be solved?
Thank you for your time!
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Technical Discussion » Blocking/Removing Shadow for clean shadowmatte
- sNeb
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