have a look in the type properties manager and filter for sesi_temporary
it should help you find the hda which is redefining Object/subnet, which I am imagining you did accidentally or was done as part of a crash file.
You can remove this .hda file or copy the bits in it that you want to keep to a new .hda file and remove the original.
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Houdini Indie and Apprentice » Error: Couldn't add operator type Shop/vopsurface
- samhodge
- 9 posts
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Houdini Lounge » H14 Mac GPU Requirements
- samhodge
- 9 posts
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Houdini Lounge » H14 Mac GPU Requirements
- samhodge
- 9 posts
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I installed OSX 10.10.3 as a routine upgade hoping that it would fix the issue.
It didnt change the OpenGL behaviour
It didnt change the OpenGL behaviour
Houdini Lounge » H14 Mac GPU Requirements
- samhodge
- 9 posts
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I have access to support through my workplace, should I go ahead an put in a bug report?
That being said at work we are all Linux
That being said at work we are all Linux
Houdini Lounge » H14 Mac GPU Requirements
- samhodge
- 9 posts
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Issue is 20479515
Summary:
Please see
https://vimeo.com/124134266 [vimeo.com]
The viewports in Houdini do not work as expected, the viewports in Houdini 13 work as expected
Steps to Reproduce:
Install Houdini Apprentice Edition 14 from http://www.sidefx.com/index.php?option=com_download&task=apprentice&Itemid=208 [sidefx.com]
Create a sphere
Create a point light
point light illuminated the sphere on the wrong side
Expected Results:
Sphere should be illuminated on the correct side
Actual Results:
Sphere is illuminated as if its normals are reversed
Version:
10.10.2
Notes:
Many other houdini users are having similar issues: https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=37497&sid=c91c1025b83c0c6f7780e546ec4248d1 [sidefx.com]
Configuration:
Mac Book Pro Retina 15" with Intel Iris Pro
Summary:
Please see
https://vimeo.com/124134266 [vimeo.com]
The viewports in Houdini do not work as expected, the viewports in Houdini 13 work as expected
Steps to Reproduce:
Install Houdini Apprentice Edition 14 from http://www.sidefx.com/index.php?option=com_download&task=apprentice&Itemid=208 [sidefx.com]
Create a sphere
Create a point light
point light illuminated the sphere on the wrong side
Expected Results:
Sphere should be illuminated on the correct side
Actual Results:
Sphere is illuminated as if its normals are reversed
Version:
10.10.2
Notes:
Many other houdini users are having similar issues: https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=37497&sid=c91c1025b83c0c6f7780e546ec4248d1 [sidefx.com]
Configuration:
Mac Book Pro Retina 15" with Intel Iris Pro
Houdini Lounge » H14 Mac GPU Requirements
- samhodge
- 9 posts
- Offline
Houdini Indie and Apprentice » Scene View errors
- samhodge
- 9 posts
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Houdini Indie and Apprentice » Scene View errors
- samhodge
- 9 posts
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Houdini Indie and Apprentice » Scene View errors
- samhodge
- 9 posts
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I am in the process of both downloading the latest build and uploading a video to vimeo detailing my display issues.
I will start a new thread when these things are done, but I was hoping to do a demo to a class at the University, but I cant really do it at the moment with the build that I am on: 14.0.258
What are the chances I could get a dl of 13.x.y or a fix for 14.0.x by thursday? :cry:
I will start a new thread when these things are done, but I was hoping to do a demo to a class at the University, but I cant really do it at the moment with the build that I am on: 14.0.258
What are the chances I could get a dl of 13.x.y or a fix for 14.0.x by thursday? :cry:
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