Houdiniのドキュメントにて指摘がある [www.sidefx.com] 通り、その方法は現在では推奨されてないコピーの仕方になっています。
今回のケースのみであれば、pscaleでも対応できますよ。
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日本語フォーラム » 質問
- takanori
- 8 posts
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日本語フォーラム » はじめに
- takanori
- 8 posts
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Technical Discussion » Get first frame of emitting leaves with L-System
- takanori
- 8 posts
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Technical Discussion » Get first frame of emitting leaves with L-System
- takanori
- 8 posts
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Here's simple file for the question. I did not do special things around what I want to do.
And you can download the method sample I tried from the link at previous post.
And you can download the method sample I tried from the link at previous post.
Technical Discussion » Get first frame of emitting leaves with L-System
- takanori
- 8 posts
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Hi I'm currently looking into L-System and one thing I'm stacking at getting first frame of emitting leaves frame as an attribute.
The reason why I'm trying to get the first frame is that I want to animate leaves(and flowers) randomly by somehow using expression.
And to do that, I was struggling to solver to get it by this way: http://takavfx-note.tumblr.com/post/131873068607/trigger-solver [takavfx-note.tumblr.com] but I failed to accomplish because points don't exist previous frame in this case.
Is there any ideas or better way?
Thank you.
The reason why I'm trying to get the first frame is that I want to animate leaves(and flowers) randomly by somehow using expression.
And to do that, I was struggling to solver to get it by this way: http://takavfx-note.tumblr.com/post/131873068607/trigger-solver [takavfx-note.tumblr.com] but I failed to accomplish because points don't exist previous frame in this case.
Is there any ideas or better way?
Thank you.
Edited by takanori - April 13, 2017 01:46:42
Work in Progress » Tree Simulation Breakdown
- takanori
- 8 posts
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Hi it looks nice result.
How do you get the centre curve spine?
Anybody can describe that process for me? Thanks.
How do you get the centre curve spine?
Anybody can describe that process for me? Thanks.
Edited by takanori - March 21, 2017 03:20:27
Technical Discussion » I wanted to love you VDB fluid meshing, but...
- takanori
- 8 posts
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Hi
It looks more natural meshing than what I've ever seen.
My colleague also has been facing to this flickering problem.
Could you tell us what actually is the fact you've found out?
Thank you.
It looks more natural meshing than what I've ever seen.
My colleague also has been facing to this flickering problem.
Could you tell us what actually is the fact you've found out?
Thank you.
circusmonkey
I have never fully got rid of the flicker in slow moving viscous fluids. This is what I have so far in the development.
rob
Technical Discussion » How can Soft Body Plasticity Properties be used?
- takanori
- 8 posts
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Hi
I'm currently doing try&error of FEM solver especially at denting fx.
During looking into nodes partially prepared for cloth fx, I have found Soft Body Plasticity Properties node and I tried it to get result by that way(attached img).
But it seems it's not working.
I've had a look around Soft Body Plasticity Properties [sidefx.com](Although it's been registered in tab menu as this name, help button shows Soft Body Fracture Properties) and tweaked a bit but I don't make it clear enough.
Should I put this node with SOP Solver and import some data into Geoemetry field?
Has anyone used this node?
BTW, I've tried these solutions below to get denting fx:
H13 Masterclass | Finite Elements [sidefx.com]
Houdini 13 - Dent Rigid Body Objects [vimeo.com]
Houdini - Impact deformation for RBDs [vimeo.com]
Thank you.
P.S.
my environment:
OS: Mac
Ver: H14.0.261
I'm currently doing try&error of FEM solver especially at denting fx.
During looking into nodes partially prepared for cloth fx, I have found Soft Body Plasticity Properties node and I tried it to get result by that way(attached img).
But it seems it's not working.
I've had a look around Soft Body Plasticity Properties [sidefx.com](Although it's been registered in tab menu as this name, help button shows Soft Body Fracture Properties) and tweaked a bit but I don't make it clear enough.
Should I put this node with SOP Solver and import some data into Geoemetry field?
Has anyone used this node?
BTW, I've tried these solutions below to get denting fx:
H13 Masterclass | Finite Elements [sidefx.com]
Houdini 13 - Dent Rigid Body Objects [vimeo.com]
Houdini - Impact deformation for RBDs [vimeo.com]
Thank you.
P.S.
my environment:
OS: Mac
Ver: H14.0.261
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