I am experiencing a problem with SideFX Houdini 20.0.547 and I would like to ask for some help from the forum. Here is a summary of the issue:
Bug report precondition
- Updated the graphic driver to the latest Studio driver from Nvidia
- Reinstalled Houdini 20.0.547
- Reset Houdini USER PREF directory
Step to reproduce
- Prepare a texture (image.png)
- Create a principled shader
- Apply image.png from Textures>Base Color>Use Texture
- Create a box and assigned the material
result1
> The texture is displayed
- Change the texture name to image_2.png
- Render>Update Textures
result2
> The texture is no longer displayed
- Change the texture name back to image.png
- Render>Update Textures
result3
> The texture is still not displayed I could not find a way to restore the display without restarting Houdini
- Replace the texture of the principled shader with any another texture
result4
> The texture is displayed
I contacted SideFX about this problem, but they said none of their machines could reproduce the issue. However, the same thing happens on my colleague’s Houdini. If anyone else can reproduce this issue, could you please help me solve it? Thank you very much.
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Technical Discussion » Problem with texture display in Houdini 20.0.547
- usogenius
- 2 posts
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日本語フォーラム » ReturnLicenseせずにPCがクラッシュした時
- usogenius
- 2 posts
- Offline
先日WindowsPCが壊れてしまって新しいWindowsPCにHoudini(Indie)をインストールしなおしたのですが、起動を試みるとLicenseAdministratorでライセンスの取得を促されていてしまいます。
こういうReturnLicenseせずにPCがクラッシュした時の正しい手順などはどこかにまとめられていますでしょうか。
こういうReturnLicenseせずにPCがクラッシュした時の正しい手順などはどこかにまとめられていますでしょうか。
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