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Technical Discussion » Pathdeform - scale on 2 axes
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- yeatshai
- 9 posts
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create scale attribute on the path, Set different values for x and y of the scale attribute, This may solve your problem.
Houdini Lounge » My imaginary COP
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- yeatshai
- 9 posts
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I hope there is no gap between Houdini modules. Like the following hypothetical video, COP can directly operate the view. Everything looks intuitive

, or maybe I'm the only one who thinks so.



Image Not Found
Edited by yeatshai - Dec. 3, 2022 03:47:07
Technical Discussion » selecting edges procedurally help!
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- yeatshai
- 9 posts
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Technical Discussion » Python "delete" attribute ?
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- yeatshai
- 9 posts
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Technical Discussion » Python - Change "before" and "after" of animation
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- yeatshai
- 9 posts
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aparm = hou.parm('/obj/geo1/sphere1/tx') aparm.setKeyframeExtrapolation(1,hou.parmExtrapolate.Cycle)
Technical Discussion » how do I manually edit curve point coordinates
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- yeatshai
- 9 posts
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WillASammer1
Hi WillA,
It sounds like what you might be looking for is 'Current Operation' in the Parameters pane. When the Curve SOP is selected and you are in edit mode you can enter values and move relative to the current position. (Either select points in the view scene view and then enter the value or enter the point # and then the value)
I hope this is helpful,
Sam
I would like to be able to type in the actual coordinate value.
For example, I want to make sure that certain points in a curve are a specific Z value.
A somewhat cumbersome method, select the point in the view, press the K key, right-click on the handle, select move handle to world origin, and enter the absolute position value in the parameter on the right.
Another more concise method is to set the absolute position value you need in pivot translate in curve sop parameter, and then set the current operator scale to 0, then press enter.
Edited by yeatshai - Sept. 21, 2022 03:00:47
Technical Discussion » Python vs HScript - use case
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- yeatshai
- 9 posts
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I was wondering, what if you want return different values in such simple way?
This doesn't seem to work:return 3 if ch("../target_type")=="targetmeshsize" else 10
3 if ch("../target_type")=="targetmeshsize" else 10
Technical Discussion » Keyframe animated curve points and tangents
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- yeatshai
- 9 posts
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Technical Discussion » VEX - uniquevals doesn't work for primintrinsic values?
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- yeatshai
- 9 posts
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It can be temporarily solved before SideFx fixes it, first copy the intrinsic attribute to prim, and then uniquevals it.:P
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