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HOULY Daily Challenge » Day 20 | Worlds: Space
- cpr3danim
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First time walking through a Nebula Tutorial - Needs some work yet but thought I would share.
HOULY Daily Challenge » Day 19 | Worlds: Peak
- cpr3danim
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A work in progress so here is my island peak.
Edited by cpr3danim - July 19, 2020 21:24:38
HOULY Daily Challenge » Day 18 | Animals: Muscle
- cpr3danim
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Not a lot of time today so using some WIP - Bone and Muscle. Tried to show how the bone is encased in the muscle.
HOULY Daily Challenge » Day 17 | Animals: Bones
- cpr3danim
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HOULY Daily Challenge » Day 14 | Animals: Scales
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HOULY Daily Challenge » Day 12 | Animals: Fur
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HOULY Daily Challenge » Day 11 | Motion: Squash & Stretch
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This was fun Vellum and Redshift what an interesting combination
Edited by cpr3danim - July 11, 2020 23:36:46
HOULY Daily Challenge » Day 9 | Motion: Growth
- cpr3danim
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HOULY Daily Challenge » Day 6 | Motion: Swing
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HOULY Daily Challenge » Day 5 | Motion: Wave
- cpr3danim
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A Tentacle Wave. Using Geometry that is Boned and driven by CHOPs. Rendered in RedShift.
HOULY Daily Challenge » Day 4 | Elements: Fire
- cpr3danim
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FIRE!! First time trying rendering using Redshift for fire definitely a WIP!
Edited by cpr3danim - July 4, 2020 22:03:04
HOULY Daily Challenge » Day 3 | Elements: Water
- cpr3danim
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Houdini for Realtime » Tutorials for the latest tools?
- cpr3danim
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A very quick question concerning the scifi_panels sop node, what would be the proper input for this node poly, poly mesh, etc. I am having some trouble figuring it out. Thanks.
Work in Progress » Creatura Houdini Work in progress
- cpr3danim
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