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Technical Discussion » volume sample & pcopen in rendering time
By igou,
- 2
- 2200
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By igou
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Houdini Indie and Apprentice » smoke render result cant match
By igou,
- 0
- 1685
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By igou
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Technical Discussion » can FLIP has texture?
By igou,
- 5
- 4691
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By igou
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Technical Discussion » pyro displacement and restfield?
By igou,
- 8
- 9888
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By igou
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Houdini Indie and Apprentice » fbx export cam to houdini
By igou,
- 2
- 1691
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By igou
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Work in Progress » POP run along font
By igou,
- 0
- 2553
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By igou
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Technical Discussion » POP instance and collision
By igou,
- 1
- 3786
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By igou
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Houdini Indie and Apprentice » drops slide on surface
By igou,
- 4
- 5381
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By igou
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Houdini Lounge » will SLI(or CF) help pyro in OpenCL?
By igou,
- 2
- 2495
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By igou
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Houdini Indie and Apprentice » is possible to decrease num of CPU use task manager
By igou,
- 3
- 4078
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By igou
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Technical Discussion » how to start RBD as sleeping(passive) object?
By igou,
- 10
- 15199
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By igou
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Technical Discussion » how to get a data that which FLIP particle "just hit
By igou,
- 1
- 2221
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By igou
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Technical Discussion » how to use dopoption's rot to rotate mesh
By igou,
- 6
- 2951
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By igou
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Technical Discussion » how to create Maya's Goal without creep
By igou,
- 3
- 3431
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By igou
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Technical Discussion » note on memory usage when rendering lots of particles
By riviera,
- 9
- 4225
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By igou
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Technical Discussion » How to get other particle attribute
By igou,
- 8
- 3516
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By igou
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Houdini Indie and Apprentice » can flipSolver affects to another flipSolver?
By igou,
- 7
- 4922
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By igou
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Technical Discussion » (solved)when FLIP collide with RBD, it explosion
By igou,
- 12
- 12900
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By igou
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Houdini Lounge » does "Bitonic Merge Sort" important to GPU acceler
By igou,
- 3
- 3682
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By igou
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Technical Discussion » Spray motion is strange
By igou,
- 3
- 2934
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By igou