how to set up correct aces settings between H20 and AE 2024?
I rendered one explosion effect in acescg color space(karma xpu/exr format),but i can't get the same result in AE 2024.The color difference is huge.
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Solaris and Karma » how to set up correct aces settings between H20 and AE?
- wanglifu
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Solaris and Karma » Possible bug with viewport.
- wanglifu
- 138 posts
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Solaris and Karma » Why my fire aovs are all black in H20?
- wanglifu
- 138 posts
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Solaris and Karma » Why my fire aovs are all black in H20?
- wanglifu
- 138 posts
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I'm using the pyro explosion material preset,and the aov_scatter/aov_fire aovs are automatically created.But the aovs are pure black in my render.WHY?Karma CPU and XPU are the same.
Solaris and Karma » Geometry Light in LOPs
- wanglifu
- 138 posts
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Solaris and Karma » Can we control size/rotation seperately with the place tool?
- wanglifu
- 138 posts
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Can we have some shortcut to control size/rotation seperately with the layout place tool?It's a simple feature but will help so much in scene layout process.
Solaris and Karma » More than one layout nodes will cause problems
- wanglifu
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If you have more than one layout nodes in your scene,and you drag assets from asset gallery,then you click between different layout nodes.Now you will find the assets disappear or just changed(I mean in the layout nodes,not the viewport).It's very annoying,this is a bug since 19.5,still not addresed in H20.
Solaris and Karma » Could karma has a seperate render view?
- wanglifu
- 138 posts
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mtucker
I'd recommend trying a local clone which you can observe in a Render Gallery pane.
Thanks!I will try this.
Solaris and Karma » Maxmize the window will restart the render??
- wanglifu
- 138 posts
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jsmackwanglifujsmackwanglifu
05.You can't create the physics lens shader inside material library,because the default tab menu filters.Maybe this should be corrected?
It's not a material, so it makes sense to not be able to create it inside the library. It goes in a separate matnet since it's just a way to loft parameters onto the camera.wanglifu
2D Pan&Zoom also will restart the render...Except i'm in the camera view.
I haven't been able to reproduce any of the render restart issues you're seeing.
So where do we create the physics lens shader?Is the material library or not?
In a generic matnet
Thanks!And for the 2d pan&zoom thing,if you are not in a camera view,your render really won't auto restart when you pan&zoom?
By the way,i'm using H20.
Edited by wanglifu - Dec. 4, 2023 21:22:00
Solaris and Karma » Maxmize the window will restart the render??
- wanglifu
- 138 posts
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jsmackwanglifu
05.You can't create the physics lens shader inside material library,because the default tab menu filters.Maybe this should be corrected?
It's not a material, so it makes sense to not be able to create it inside the library. It goes in a separate matnet since it's just a way to loft parameters onto the camera.wanglifu
2D Pan&Zoom also will restart the render...Except i'm in the camera view.
I haven't been able to reproduce any of the render restart issues you're seeing.
So where do we create the physics lens shader?Is the material library or not?
Solaris and Karma » Maxmize the window will restart the render??
- wanglifu
- 138 posts
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Hamilton Meathouse
In your display settings (hit 'D' with mouse over the viewport), you can see the Image Resolution at the bottom of the Render tab. If it's not set to your Render Settings, it will likely be a dynamic resolution based on your viewport. So if you change the panels or viewport size, then the render size is changing and will be restarted by Hydra.
I have changed the settings,nothing works.It's a bug.
Solaris and Karma » Maxmize the window will restart the render??
- wanglifu
- 138 posts
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mtucker
Thank you for these!
2D Pan&Zoom also will restart the render...Except i'm in the camera view.
Edited by wanglifu - Dec. 3, 2023 23:42:46
Solaris and Karma » Creating .rat files next to textures
- wanglifu
- 138 posts
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Should i replace the texture files with rat files?Or these files will be readed automatically?
Edited by wanglifu - Dec. 4, 2023 21:02:56
Solaris and Karma » Could karma has a seperate render view?
- wanglifu
- 138 posts
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Solaris and Karma » Maxmize the window will restart the render??
- wanglifu
- 138 posts
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UPDATE.
05.You can't create the physics lens shader inside material library,because the default tab menu filters.Maybe this should be corrected?
05.You can't create the physics lens shader inside material library,because the default tab menu filters.Maybe this should be corrected?
Solaris and Karma » How to color correct the HDR in solaris?
- wanglifu
- 138 posts
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jsmackwanglifu
We can't use cops inside solaris?right?The dome light really needs some simple color correction function.
Maybe the light filter will do the trick?
I don't think so.
Solaris and Karma » How to color correct the HDR in solaris?
- wanglifu
- 138 posts
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We can't use cops inside solaris?right?The dome light really needs some simple color correction function.
Solaris and Karma » Maxmize the window will restart the render??
- wanglifu
- 138 posts
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I have the render settings selected(in camera view,fixed render size),but if i Maxmize the window the render will restart again and again.Very anoying.
By the way,i found many bugs about the layout tool,and i reported them.Here are the bugs i have found for now.The list will go on.
I'm using H 20.0.533,WIN 10,3080ti,128GB Vram.
01.The layout tool will have many duplicate assets,just use the layout tool,do something,you will find so many duplicate assets in your layout asset gallery a little while
02.If you have rendervar enabled,the snap function will crash H right away
03.If you use physics to edit the native instance,the viewport still will warn you "they found some point instance"
04.And if you use physics in xpu render view,H will crash again.
By the way,i found many bugs about the layout tool,and i reported them.Here are the bugs i have found for now.The list will go on.
I'm using H 20.0.533,WIN 10,3080ti,128GB Vram.
01.The layout tool will have many duplicate assets,just use the layout tool,do something,you will find so many duplicate assets in your layout asset gallery a little while
02.If you have rendervar enabled,the snap function will crash H right away
03.If you use physics to edit the native instance,the viewport still will warn you "they found some point instance"
04.And if you use physics in xpu render view,H will crash again.
Edited by wanglifu - Nov. 28, 2023 02:01:31
Solaris and Karma » Is the layout tool in H20 stable enough?
- wanglifu
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So many python errors when using layout tool,it's still unstable after two years development.so disappointed.
Edited by wanglifu - Nov. 27, 2023 22:16:41
Solaris and Karma » Is the layout tool in H20 stable enough?
- wanglifu
- 138 posts
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And about the place brush,you can't just scale or rotate,it's very hard to control.
Please check this post again - https://www.sidefx.com/forum/topic/89354/ [www.sidefx.com]
Please check this post again - https://www.sidefx.com/forum/topic/89354/ [www.sidefx.com]
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