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Technical Discussion » Independent pack? or instance? or foreach loop?
By Shadowjonny,
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- 818
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By Shadowjonny
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Technical Discussion » Vellum Collision problem.
By mud_fx,
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- 544
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By mud_fx
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Technical Discussion » POP Float by Volumes - help
By R0B,
- 0
- 1221
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By R0B
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Technical Discussion » Bake textures process - blurry ones?
By lebref,
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- 1030
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By lebref
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News » Houdini 17.5 Production Build updated to 17.5.360
By chrism,
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- 5975
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By chrism
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Technical Discussion » is there any way to define agent layer shape in vex?
By nailbombin,
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- 380
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By nailbombin
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Houdini Engine for Unity » Recooking the only tiles that include modified section of the curve through PDG
By arash-bahrehmand,
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- 1703
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By arash-bahrehmand
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Houdini Jobs » Houdini TD - Procedural City Building
By dorianvee,
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- 2245
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By dorianvee
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Technical Discussion » Change shelves via Python
By Ashen,
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- 385
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By Ashen
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Technical Discussion » Stuck need some enlightenment
By Shadowjonny,
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- 798
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By Shadowjonny
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Technical Discussion » FLIP SPHERE MOTION
By zinogino,
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- 650
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By zinogino
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Technical Discussion » Edit Channel Props - Animation Editor
By anon_user_37409885,
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- 409
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By anon_user_37409885
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Houdini Indie and Apprentice » Some workflow similar to Maya nHair ?
By madrenderman,
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- 1023
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By madrenderman
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Houdini Engine for Unreal » How to take transform as input?
By Kai Xu,
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- 1978
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By Kai Xu
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3rd Party » Project management for Houdini
By Pavel Dostal,
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- 2569
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By Pavel Dostal
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Technical Discussion » Source code for SOP_VDB_Activate
By N-G,
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- 796
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By N-G
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Technical Discussion » How to group points on vertical portions of curve only.
By decksounds,
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- 815
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By decksounds
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Technical Discussion » Is there a simple way to invert the range of a parameter without having to rework the actual network?
By decksounds,
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- 969
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By decksounds
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Houdini Learning Materials » Houdini tutorial grenade explosion
By Alexander Udilov,
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- 1761
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By Alexander Udilov
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Technical Discussion » Custom clump curves
By deniszen,
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- 1098
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By deniszen