The problem with this is that I cannot apply vellum rest blend as it only applies it to the 1st geometry and not the second one.
Short problem is I cannot find a way to add $OBJID to each Vellum object generated so I can apply the Rest Blend only to that object.
The manual actually has this number of objects description in the Vellum Object for Dynamics but that parameter do not exist in my node.
Where can I add an $OBJID parameter in vellum as to individually treat objects spawn by the source?
Any help will be appreciated.
Attached is a more simple setup.
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