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Houdini Learning Materials » Learning Material Summary
- chrishebert
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Lots of updates on the Digital Learning Material worksheet [sidefx.co] - including Luiz Kruel's gamedev tools, rigging tuts by Bjorn Sorensen and Michael Goldfarb, Jeff Wagner's collision webinar series, Mike Lyndon's COPs webinar, and Scott Keating's Intro to VFX session.
News » Intro to VFX (Scott Keating)
- chrishebert
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Free tutorial - http://sidefx.co/2G4s1RS [sidefx.co] - learn how to set up a basic destruction simulation in less than 30 minutes. Presented by SideFX's Scott Keating at Escape Studios' VFX Festival in London, this quick overview makes it easy to follow along. If you don't have Houdini, download the free Apprentice version at sidefx.com/download
Edited by chrishebert - March 27, 2018 21:27:53
News » New HUGs - London and Munich
- chrishebert
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Houdini User Groups are community-managed meetups around the world. Sometimes they're more formal with presentations etc - and sometimes they're just hanging out at a pub. Either way they're a great way to meet and chat with other Houdini artists. The two newest ones are in Munich (http://sidefx.co/2G3nC1w) - and London (http://sidefx.co/2G2rzU7) - and here's the full list (so far): http://sidefx.co/2oEY9T8 [sidefx.co]
Edited by chrishebert - March 27, 2018 21:28:28
Houdini Learning Materials » New Illume webinar: Houdini Pipeline Best Practices
- chrishebert
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New Illume webinar! Houdini Pipeline Best Practices - by SideFX's Jeff Wagner - next Thurs, Nov 16. Pipelines in Film, Commercials and Games will have different setups, but they'll have at least one thing in common: creating and pushing around assets a lot. A good pipeline will allow you to create and manage assets to share between your current project or many projects. Register here [sidefx.co]
Edited by chrishebert - Nov. 9, 2017 13:33:13
Houdini Learning Materials » [Tutorial Request] Flow maps in Houdini
- chrishebert
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We're finally live with that river system walkthrough - by Ben from Guerrilla Games on Horizon Zero Dawn… http://sidefx.co/2z3KKLV [sidefx.co]
Houdini Learning Materials » [Tutorial Request] Flow maps in Houdini
- chrishebert
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Thanks for the bump. We've been pushing on our side too…this one is taking an extraordinary amount of time to get through studio-side approvals. We'll keep pushing hard though!
Houdini Learning Materials » Learning Material Summary
- chrishebert
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Great feedback Jonathan, thanks for that…
There's no value in them becoming wooden, but the more successful webinars have been the ones where Jeff has been able to get through his agenda without any of it becoming compressed because of lengthy digressions.- Totally agree!
The Matt Estella Illume, was one of my favourites. I think the community would value more content like that.- Good to hear! And yes, we'd like to do more of those too. We'll continue to work on bringing out more.
An area of growth I've noticed over the last 24 months is the number of motion design shops that have deeply integrated Houdini into their workflows. I'd love to see an Illume or two for this new non VFX/Games segment of customers you've developed. The awesome Entagma crew have of course provided so much great content over the last 12 months or so for this audience, but I'd love to see an Illume where SideFX engineers share their own take on the generative design/animation capabilities of Houdini.- Great news… though it hasn't been announced yet (it will be soon), we're hosting an event this October in London called Procedural in Motion, which will have educational presentations from advertising and motion graphics studios and artists. So that's a start, but I agree that we also need more SideFX experts covering those areas - so more to come there.
My expectations are that Houdini 17 will fulfill the emergent promise of Houdini's rigging tools. The new constraints/biharmonic capture and experimental muscle stuff introduced during 16 cycle have shown great promise which I'm sure you're fleshing out further still. Whilst I don't think it's unfair to say character rigging is still to reach it's full potential, Houdini has major strengths in technical rigging (all manner of mechanical objects) so something at the mechanical end of the rigging spectrum would be nice.- Fully agree, and yes there's still lots more to come in rigging enhancements.
No more to add other than thanks for the quality content. It's great to see a DCC vendor understand that good marketing isn't just about the chase for new customers. It starts by making your existing customers get the most out of your product as customers with skilled chops make for very convincing advocates.- Thanks Jonathan, that's our goal, so it's good to hear you feel we've been heading in the right direction!
Houdini Learning Materials » Learning Material Summary
- chrishebert
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powerstroke3000
Thanks a lot!
I have a questions that is slighty Off-Topic:
What determines if the training will be a workshop/webinar/masterclass? I mean how is that decision made?
I personally do not like webinars so much because - it sometimes feels like questions interrupt the flow of the lecture and you have less FPS etc.
But that is just my opinion and i understand that people might like the style of webinars. Just wondering what goes into the decision.
Different people like different learning material formats, so we try to mix it up. Some topics seem to work better with a more interactive webinar format, while others work better with a more structured approach.
While doing some studio visits last year, I saw Jeff's amazing presentations, and how much people appreciated having Q&A access to Jeff and some of the other SideFX product specialists. So we wanted to bring that to the world, instead of just one studio at a time.
When we first launched the Illume series, we'd take questions throughout the session, but found that too distracting - so held off all questions until the end. But that felt a bit stiff, since there are some quick and easy questions that come up directly related to something he's working on - but we're still holding off most questions for a bigger Q&A at the end.
We're still learning and evolving, including having done some with remote presenters (eg Matt Estela) - and have been continually working on improving the quality of audio and video …incl the new sexy orange booth … and we'll continue tweaking and improving as we go, based on the poll results and the feedback we receive via email, and in places like this forum. So thanks for that!
Chris
Houdini Learning Materials » Learning Material Summary
- chrishebert
- 92 posts
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Just added all the new SIGGRAPH sessions to the worksheet - plus Ari's new particle tutorial…
http://sidefx.co/2uqjwMt [sidefx.co]
http://sidefx.co/2uqjwMt [sidefx.co]
Houdini Learning Materials » [Tutorial Request] Flow maps in Houdini
- chrishebert
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Houdini Learning Materials » Learning Material Summary
- chrishebert
- 92 posts
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Hi all, I compiled this list of the learning material we've developed - including tutorials, webinars, masterclasses and event workshops. This is just another way of viewing the list, as you can find all of these on SideFX.com/tutorials, and in our Vimeo channel - but thought you might find this list format helpful.
http://sidefx.co/2uqjwMt [sidefx.co]
Lots more to come so we'll update along the way…
- Chris
http://sidefx.co/2uqjwMt [sidefx.co]
Lots more to come so we'll update along the way…
- Chris
Edited by chrishebert - June 21, 2018 10:25:07
Houdini Lounge » FMX 2.-5. May 2017 Stuttgart germany
- chrishebert
- 92 posts
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We will indeed be there Olaf…
Houdini Day will be Thursday, May 4. The schedule's not locked down yet, but the speakers we do have confirmed are: Entagma, Framestore, Helge Maus, and Rise FX - plus Kai Stavginski from SideFX.
We'll be posting more details on SideFX.com soon…
Chris
Houdini Day will be Thursday, May 4. The schedule's not locked down yet, but the speakers we do have confirmed are: Entagma, Framestore, Helge Maus, and Rise FX - plus Kai Stavginski from SideFX.
We'll be posting more details on SideFX.com soon…
Chris
Houdini Learning Materials » Queston about the training sessions att GDC 2017
- chrishebert
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Hi Patrick, yes most of them were recorded and we'll be publishing them in the next week or two.
We'll also be developing lots of new tutorials, masterclasses and webinars on Houdini 16 overall, and especially terrains.
What would be your top 3 or 5 topics you'd live to see covered in greater detail?
Chris
We'll also be developing lots of new tutorials, masterclasses and webinars on Houdini 16 overall, and especially terrains.
What would be your top 3 or 5 topics you'd live to see covered in greater detail?
Chris
Houdini Lounge » Houdini 16
- chrishebert
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If it makes it easier for you - and for our servers we'll be posting on FB/Twit as soon as H16 is live. We're aiming for 12p EST… but no promises! …we want everything smooth so are making sure the CDN is ready to go…
Cheers, Chris
Cheers, Chris
Houdini Lounge » Houdini 16
- chrishebert
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Hey all, the non-skippy video can be found on Vimeo here: http://sidefx.co/2lxti9p [sidefx.co]
Work in Progress » Marvelous Machines Entry [WIP]
- chrishebert
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redaborchardt
Here is your tutorial. I hope you will find it useful.
Hi Reda, great work on the project so far! A-ok with you if we publish that tutorial in our social channels?
- Chris
Houdini Learning Materials » Will "Math for Houdini Artists" be released?
- chrishebert
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Yes it will be coming soon - Ari is re-recording the session back home to optimize the quality.
Houdini Learning Materials » VEX Wrangle Webinar
- chrishebert
- 92 posts
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Hey guys, I'm the little birdie We're currently encoding the video and gathering the materials Jeff mentioned he'd share (deck, HIP files etc). It'll all be shared with the webinar registrants this week (whether able to attend or not), then to the public next week. Cheers! Chris
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