unreal_tag_*
import or export, mentioned at https://www.sidefx.com/docs/unreal/_attributes.html [www.sidefx.com]"unreal_tag_* Prim string Inputs Prefix used to import the input object/actors tags as attributes."
Houdini is picking up the Actor tag as well as the geometry component tag but using the tag value as a group, not exactly as an prim attribute.
I was expecting more of an attribute like
unreal_tag_0
with string value Tag Value
Also using
unreal_tag_*
to go from Houdini to Unreal is also not producing any tags.What is the correct expectation for that keyword?
Thanks
prb
Unreal: 5.0.0
HEngine: 19.0.531