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Technical Discussion » Long Hair Scene?
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- pelos
- 623 posts
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Technical Discussion » Finite Element constraint to animated object
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- pelos
- 623 posts
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I haven't found a way to attach/constrain a FEM to a moving object
tought the regular constrain nodes might do the trick but none of them worked for me.

Technical Discussion » Scaling hair with character
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- pelos
- 623 posts
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or you make a global scale slider to control all the parameters of the character hair, OR??? scale the entire scene and leave the character alone. by the way, you should check Fabio hair system for houdini
Edited by pelos - April 3, 2018 15:57:53
Technical Discussion » How to create an OTL/HDA in a python script
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- pelos
- 623 posts
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Technical Discussion » Possible to copy paste a node from one machine to another?
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- pelos
- 623 posts
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you can just copy that file, .cpio as tamte mention and put in on some one else computer, then you just control+V

Technical Discussion » windy hair collision penetrations
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- pelos
- 623 posts
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you can also use the a collision object, i would create a big blob that have the shape of the head (avoid having open areas like eyelids or mouth)
i would play with the subframes and increase the solver resolution. and i would use a regular wind node
check fabio for houdini, comes with a lot of tools
http://polybevel.wixsite.com/fabio-hair-system [polybevel.wixsite.com]
i would play with the subframes and increase the solver resolution. and i would use a regular wind node
check fabio for houdini, comes with a lot of tools
http://polybevel.wixsite.com/fabio-hair-system [polybevel.wixsite.com]
Technical Discussion » popen python3
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- pelos
- 623 posts
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try os.system
spawn
and are other old methods that you can try beside popen make sure you pass the argument shell=True, that will open a new shell in the background, instead using the same one where the current python script is running.
spawn
and are other old methods that you can try beside popen make sure you pass the argument shell=True, that will open a new shell in the background, instead using the same one where the current python script is running.
Technical Discussion » guide/ hair interpolation
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- pelos
- 623 posts
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we have that with the part line, but i was never able to sucesfully use it as intended i nother softwares, the best thing to do is breack into diferent sections and hair objects.
check fabio hair:
http://polybevel.wixsite.com/fabio-hair-system [polybevel.wixsite.com]
its been use in several projects allready and include bunch of tools.
check fabio hair:
http://polybevel.wixsite.com/fabio-hair-system [polybevel.wixsite.com]
its been use in several projects allready and include bunch of tools.
Technical Discussion » Timeshift in Chops?
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- pelos
- 623 posts
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i remember seen a vimeo tutorial of a guy using chops to create a time warp matrix style, but i couldnt find it.
Technical Discussion » installing houdini in linux with out prompt
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- pelos
- 623 posts
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Technical Discussion » installing houdini in linux with out prompt
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- pelos
- 623 posts
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I am trying to set Houdini from the command line
and I have
sudo ./houdini.install
is I do it like that I get all the questions and number of what I want to intall
so I di
sudo ./houdini.install –install-Houdini –auto-install but I still get the agreement and other questions
we want to automate this
any hint?
thanks guys.
and I have
sudo ./houdini.install
is I do it like that I get all the questions and number of what I want to intall
so I di
sudo ./houdini.install –install-Houdini –auto-install but I still get the agreement and other questions


any hint?
thanks guys.
Technical Discussion » Hair simulation velocity field?
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- pelos
- 623 posts
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easier to ask if you can plug a velocity field to wiresimulation.
i guess that you only need to bring a fields and plug it into the advected data.
i guess that you only need to bring a fields and plug it into the advected data.
Technical Discussion » Twitchy Fur - What's the solution?
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- pelos
- 623 posts
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check fabio hair system for houdini.
bunch of vimeo tutorials and super easy to set up.
bunch of vimeo tutorials and super easy to set up.
Technical Discussion » how do you get white hairs in houdini 16
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- pelos
- 623 posts
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Technical Discussion » Using Maya Nurbs to feed Hair Generate SOP
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- pelos
- 623 posts
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import your curves and skin geometry to houdini, and use
fabio hair system, in the first tab just pass the skin, and the guide curves.
fabio hair system, in the first tab just pass the skin, and the guide curves.
Technical Discussion » Fabio Hair System
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- pelos
- 623 posts
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updates for houdini 16 
http://polybevel.wixsite.com/fabio-hair-system [polybevel.wixsite.com]
now can use the new nodes of houdini 16 shelf button “Hair V16” will laydown all the nodes for using the new nodes.
can also render hair as volume, great for mops, or far away characters. were is no need to raytrace every single hair curve.
https://vimeo.com/209689243 [vimeo.com]
there is a new node for rendering shadows, (complex, that's why took me so long
to get the code working right)
renders faster and with higher antialias, less need for a higher sample.
https://vimeo.com/190887227 [vimeo.com]

http://polybevel.wixsite.com/fabio-hair-system [polybevel.wixsite.com]
now can use the new nodes of houdini 16 shelf button “Hair V16” will laydown all the nodes for using the new nodes.
can also render hair as volume, great for mops, or far away characters. were is no need to raytrace every single hair curve.
https://vimeo.com/209689243 [vimeo.com]
there is a new node for rendering shadows, (complex, that's why took me so long

renders faster and with higher antialias, less need for a higher sample.
https://vimeo.com/190887227 [vimeo.com]
Technical Discussion » how to constrain attach a FEM to a object?
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- pelos
- 623 posts
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i have an octopus in a hand, i want the octopus to be a fem but i want to attach it to the hand so the head and the tentacles bounce around, any particular way that i need to to to constrain or attach it?
Edited by pelos - May 12, 2017 12:09:40
Technical Discussion » fem constrain to another object?
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- pelos
- 623 posts
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i have a fem object and i want to stick it to another object,
a green ugly bugger (a long tear drop shape ) and i want to stick it to the nose geometry, so when the head moves, the fem will react and bound around, collide with geometry if needed etc…
a green ugly bugger (a long tear drop shape ) and i want to stick it to the nose geometry, so when the head moves, the fem will react and bound around, collide with geometry if needed etc…
Technical Discussion » Hair / Fur grooming crashes.
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- pelos
- 623 posts
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same for me, i just use the most basic viewport, no light, not texture, no wireframe etc..
Technical Discussion » _hou dll not found
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- pelos
- 623 posts
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i am trying to run a script in pycharm, and i get
import _hou
ImportError: DLL load failed: The specified procedure could not be found.
any ideas?
import _hou
ImportError: DLL load failed: The specified procedure could not be found.
any ideas?
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