-
-
Houdini Lounge » Do not upgrade to FBX 2011.3 Plugins
By oleg,
- 0
- 2661
-
By oleg
-
-
Houdini Indie and Apprentice » crash_reopen_hip
By andrey_vl,
- 0
- 2238
-
By andrey_vl
-
-
Technical Discussion » What is the best way to bring the fractured geometry?
By yj,
- 0
- 1386
-
By yj
-
-
Houdini Indie and Apprentice » stop uniform force when collide
By chenkianwee,
- 0
- 1976
-
By chenkianwee
-
-
Houdini Indie and Apprentice » houdini 11 irradiance ....
By roughsporty,
- 0
- 2252
-
By roughsporty
-
-
Technical Discussion » houdini sim soaking up HD space magically.....
By anupamd,
- 0
- 1687
-
By anupamd
-
-
Houdini Lounge » VHUG This Wednesday
By pbowmar,
- 0
- 1686
-
By pbowmar
-
-
Technical Discussion » How implement "Group Selection" parametr ?
By Dronson,
- 0
- 1799
-
By Dronson
-
-
Houdini Indie and Apprentice » Environment light, which rendering layers is recommended?
By uniqueloginname,
- 0
- 2142
-
By uniqueloginname
-
-
Technical Discussion » Houdini Black Screen Render Issue. Pls pls pls help!? :(
By chazfest,
- 0
- 1973
-
By chazfest
-
-
Houdini Indie and Apprentice » aprentice hd and hqueue
By papicrunch,
- 0
- 1991
-
By papicrunch
-
-
Technical Discussion » Area light reflection comes and goes
By tixilite,
- 0
- 1737
-
By tixilite
-
-
Technical Discussion » Fluids problem, popping with the rest field
By mzigaib,
- 0
- 1789
-
By mzigaib
-
-
Houdini Lounge » od[challenge] 2010: (Re)Create Sci Fi Art
By Leo-oo-,
- 0
- 2911
-
By Leo-oo-
-
-
Technical Discussion » Wire Solver Question
By chrbradley,
- 0
- 1551
-
By chrbradley
-
-
Houdini Indie and Apprentice » Using point attributes to trim a NURBS surface
By rafaels,
- 0
- 2801
-
By rafaels
-
-
Houdini Indie and Apprentice » Two sided texture and OGL
By aswaab,
- 0
- 2253
-
By aswaab
-
-
Houdini Indie and Apprentice » Change display font
By seiryu89,
- 0
- 2228
-
By seiryu89
-
-
Houdini Lounge » Surface Model attenuation not working in PBR
By tamte,
- 0
- 2220
-
By tamte
-
-
Technical Discussion » H11 to generate ptex?
By FredrikS,
- 0
- 1751
-
By FredrikS