Hi there!
The only way I know to rename the HUD sliders is by opening the handle list (under Pane).
Yes!! Inheriting the Sop names and only the number of inputs will make life much more beautiful!!
Cheers,
Silvina
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Technical Discussion » RFE: Blend SOP HudSlider naming...
- silvina
- 181 posts
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Technical Discussion » how to seed random particle emission
- silvina
- 181 posts
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Don't know if it will help you…
On the Sort Sop, enter $F(or any $F expression that suits you) in the seed field.
Cheers,
Silvina
On the Sort Sop, enter $F(or any $F expression that suits you) in the seed field.
Cheers,
Silvina
Technical Discussion » translating a combined surface + displacement shader
- silvina
- 181 posts
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Not sure if this is what you are looking for…
To export variables from your Displacement Vop Network just
pipe a Parameter Vop and click on the export Tab (taking care, of course, of assigning the correct Parameter Type).
To bring it into your Surface Vop Network, you can use the “Import Displacement Variable Vop”
To export variables from your Displacement Vop Network just
pipe a Parameter Vop and click on the export Tab (taking care, of course, of assigning the correct Parameter Type).
To bring it into your Surface Vop Network, you can use the “Import Displacement Variable Vop”
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