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SI Users » Bevel Suggestion
- julca
- 222 posts
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SI Users » Bevel Suggestion
- julca
- 222 posts
- Offline
SI Users » Bevel Suggestion
- julca
- 222 posts
- Offline
SI Users » Bevel Suggestion
- julca
- 222 posts
- Offline
First of all I would like to thank you the developer to the effort they did to this new version (15.5) of the bevel that already brings a lot and which I hope is still evolving.
So, I would like to suggest some improvements to the new bevel SOP.
But before make an RFE I would like to know your opinion about these.
1) Hard edges option with automatic edge selection controls
I don't how quickly make some specifics edges as “hard edge” in houdini but in Sofimage, we have an option “Mark HardEdge/Vertex” which adapts the normal of an object.
And to get back to the bevel, we have in Soft this option included with automatic edge selection controls.
As It seem I can only add one attachement by post (Or I forgot something somewhere), I will make multiples messages.
So, I would like to suggest some improvements to the new bevel SOP.
But before make an RFE I would like to know your opinion about these.
1) Hard edges option with automatic edge selection controls
I don't how quickly make some specifics edges as “hard edge” in houdini but in Sofimage, we have an option “Mark HardEdge/Vertex” which adapts the normal of an object.
And to get back to the bevel, we have in Soft this option included with automatic edge selection controls.
As It seem I can only add one attachement by post (Or I forgot something somewhere), I will make multiples messages.
Houdini Lounge » New Website: Post Feedback Here
- julca
- 222 posts
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Two more things :
- It's a personnal feeling but I think the font is too small (Just a little bit bigger would be welcome).
- Why Why the forum layout does not fill the entire width of the screen ?
Houdini Lounge » New Website: Post Feedback Here
- julca
- 222 posts
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julca
Questions/requests :
- How to add more than 1 attachment ?
- And also, how to delete an attachment if finally we do not want ?
I notice that post preview doesn't match well final post : look at the interlines.
Houdini Lounge » New Website: Post Feedback Here
- julca
- 222 posts
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Questions/requests :
- How to add more than 1 attachment ?
- And also, how to delete an attachment if finally we do not want ?
The Orbolt Smart 3D Asset Store » Windows Generator
- julca
- 222 posts
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Hello,
I want to share a windows generator (first version).
Select a polygon geometry and make it as windows !
obolt link [orbolt.com]
I want to share a windows generator (first version).
Select a polygon geometry and make it as windows !
obolt link [orbolt.com]
The Orbolt Smart 3D Asset Store » Mira Tree Asset
- julca
- 222 posts
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Technical Discussion » HDA : Temporary Attribute Creation
- julca
- 222 posts
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Technical Discussion » HDA : Temporary Attribute Creation
- julca
- 222 posts
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Hi,
For my HDA needs, I create some attributes and delete them at the end of my internal tree (inside hda).
But how to ensure no conflict with existing user attributes ?
Thanks.
For my HDA needs, I create some attributes and delete them at the end of my internal tree (inside hda).
But how to ensure no conflict with existing user attributes ?
Thanks.
Technical Discussion » SelectGeometry : Use the current selection as
- julca
- 222 posts
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Hello,
I would like to get my current primitives selection like this :
mySelection = scene_viewer.selectGeometry(use_existing_selection=True, geometry_typeshou.geometryType.Primitives,))
But, If the user as nothing selected I won't prompt him to press Enter before continue.
How can I do ?
I would like to get my current primitives selection like this :
mySelection = scene_viewer.selectGeometry(use_existing_selection=True, geometry_typeshou.geometryType.Primitives,))
But, If the user as nothing selected I won't prompt him to press Enter before continue.
How can I do ?
Technical Discussion » Can't access to geometry on OnCreated hda event
- julca
- 222 posts
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As a workaround to simulate a “OnCreated” + just connected event :
I use the “OnInputChanged” event, and use an invisible toggle parameter to make sure I execute my operation once.
createdHdaNode = kwargs
thisIsTheFirstConnection = createdHdaNode.evalParm(“neverConnectedBefore”)
if thisIsTheFirstConnection :
#set parameter to false to never execute again this operation
createdHdaNode.setParms({“neverConnectedBefore”: 0})
#some stuff
#….
I'm not sure if it's the best solution but it works and it's relatively easy to set up.
I use the “OnInputChanged” event, and use an invisible toggle parameter to make sure I execute my operation once.
createdHdaNode = kwargs
thisIsTheFirstConnection = createdHdaNode.evalParm(“neverConnectedBefore”)
if thisIsTheFirstConnection :
#set parameter to false to never execute again this operation
createdHdaNode.setParms({“neverConnectedBefore”: 0})
#some stuff
#….
I'm not sure if it's the best solution but it works and it's relatively easy to set up.
Technical Discussion » Can't access to geometry on OnCreated hda event
- julca
- 222 posts
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Ok, As I understand, it seems that on this “OnCreated” event, my new created hda node isn't yet connected.
That's why I can't get geometry() from my current new node and of course, it isn't cooked.
I don't see any event on the list that match my need (= “OnCreated” + just connected) .
Did I miss something or do you know a workaround ?
Thanks.
That's why I can't get geometry() from my current new node and of course, it isn't cooked.
I don't see any event on the list that match my need (= “OnCreated” + just connected) .
Did I miss something or do you know a workaround ?
Thanks.
Technical Discussion » Can't access to geometry on OnCreated hda event
- julca
- 222 posts
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Hello,
I want to access to my geometry on the “OnCreated” event of my HDA.
But it doesn't work on this event but work on the PythonModule (script function call with a button) ??
Here is the log for the same code :
- OnCreated event log :
I want to access to my geometry on the “OnCreated” event of my HDA.
But it doesn't work on this event but work on the PythonModule (script function call with a button) ??
Here is the log for the same code :
- OnCreated event log :
- OnCreated() currentNode = AtWr_BBox
OnCreated() currentNode.type() = <hou.SopNodeType for Sop attribwrangle>
OnCreated() geo = None
- PythonModule log :
currentNode = AtWr_BBox
currentNode.type() = <hou.SopNodeType for Sop attribwrangle>
geo = <hou.Geometry in /obj/box_object1/uvcubic1/AtWr_BBox>
So, how can I access to my geometry in the OnCreated event ?
Thank you.
Technical Discussion » Python Script : Get attribute value
- julca
- 222 posts
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Technical Discussion » Python Script : Get attribute value
- julca
- 222 posts
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Hello,
Is there a way to access to an attribute value on a specific node ?
I would like to access to the value of “@BBoxCenterCubic” attribute with a python script.
currentNode = hou.node('/obj/sphere_object1/attribwrangle1')
print currentNode
Thanks.
Is there a way to access to an attribute value on a specific node ?
I would like to access to the value of “@BBoxCenterCubic” attribute with a python script.
currentNode = hou.node('/obj/sphere_object1/attribwrangle1')
print currentNode
Thanks.
Technical Discussion » Interactive selection conversion?
- julca
- 222 posts
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Just a suggestion but it would not make more sense to have "Ctrl+2, Ctrl+3, Ctrl+4, Ctrl+5“ shortcuts, or something like that, to convert selection instead ”Ctrl+Shift+@, Ctrl+Shift+# and Ctrl+Shift+$" ?
The Orbolt Smart 3D Asset Store » Wait too long for being reviewed
- julca
- 222 posts
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Hi Enivob ! Thanks for your response !
The fact is the review is indispensable to make an asset visible to others (on orbolt). And I think (maybe I'm wrong) that's Orbolt is the better place to share assets.
Even odForce does not seems to have the a specific category to group all shared assets.
The fact is the review is indispensable to make an asset visible to others (on orbolt). And I think (maybe I'm wrong) that's Orbolt is the better place to share assets.
Even odForce does not seems to have the a specific category to group all shared assets.
The Orbolt Smart 3D Asset Store » Wait too long for being reviewed
- julca
- 222 posts
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Hello,
It's been over one week since I posted my FREE asset on Orbolt.
I send a message yesterday to Orbolt support but get no response..
I personally think that it is not normal to wait that long for a modest shared free asset.
Is it normal to wait so long time before asset being reviewed ?
Does someone had the same experience ?
Don't you think that this can become an obstacle to sharing within the users community ?
Thanks.
It's been over one week since I posted my FREE asset on Orbolt.
I send a message yesterday to Orbolt support but get no response..
I personally think that it is not normal to wait that long for a modest shared free asset.
Is it normal to wait so long time before asset being reviewed ?
Does someone had the same experience ?
Don't you think that this can become an obstacle to sharing within the users community ?
Thanks.
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