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Houdini Learning Materials » Flat Tank render Issues
- Enivob
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Houdini Indie and Apprentice » popsolver1 node causing particles to become black
- Enivob
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It may be related to your graphics hardware. Go ahead and put your machine specs in your signature.
Also press the D-KEY while your mouse is over the 3D window to bring up the display options. Make sure you have HDR rendering under the Effects tab enabled.
Also press the D-KEY while your mouse is over the 3D window to bring up the display options. Make sure you have HDR rendering under the Effects tab enabled.
Technical Discussion » new intel i7 6850k broadwell processor/ Running multiple applications at once
- Enivob
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jb123You can create more complex sims on a single machine. With only 32Gb you start to top out and sim time rises dramatically when physical ram is exceeded.
What are the
advantages of having 128 gb of ram over 64 or 32 gb when working in the
Houdini environment?
Houdini Indie and Apprentice » Convert Animated Character into Fluids
- Enivob
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For best performance write out the current animated character as a .bgeo.sc sequence then bring it back into a new geo object via the file node. Use that new geo as a fluid source for the shelf tools.
Edited by Enivob - June 4, 2016 08:51:03
Technical Discussion » instancing nodes
- Enivob
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Houdini Indie and Apprentice » Neverending License Loop
- Enivob
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If you are just trying to install Apprentice you don't need the License Manager. Choose the other option.
On OSX your user account must be Admin of the system or the installer/licensor can't write to certain places, even though you may have typed in an Administrators password for the installer. This Admin mode seems to be a requirement for first run.
You also must be connected to the internet.
MacBooks with Intel Graphics cards are not supported or often crash. I can run Apprentice on my El Capitan 2012 MacMini but if I invoke any tools that add textures (such as the characters) Houdini will crash.
Check the System Requirements link on the top of the page, under Support, to see if your machine is up to spec.
On OSX your user account must be Admin of the system or the installer/licensor can't write to certain places, even though you may have typed in an Administrators password for the installer. This Admin mode seems to be a requirement for first run.
You also must be connected to the internet.
MacBooks with Intel Graphics cards are not supported or often crash. I can run Apprentice on my El Capitan 2012 MacMini but if I invoke any tools that add textures (such as the characters) Houdini will crash.
Check the System Requirements link on the top of the page, under Support, to see if your machine is up to spec.
Edited by Enivob - June 3, 2016 14:22:48
Houdini Indie and Apprentice » adding Normal
- Enivob
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The @ symbol denotes an attribute added to a context, such as Points, Primitives, Detail (global to the object). When you reference an attribute and it does not exist Houdini creates the attribute for you and sets it to zero.
$ variables are built-in values that you can use.
So you created a new attribute which got set to zero.
Then you referenced a global value via the $.
$ variables are built-in values that you can use.
So you created a new attribute which got set to zero.
Then you referenced a global value via the $.
Edited by Enivob - June 3, 2016 08:21:53
Houdini Indie and Apprentice » Configuration
- Enivob
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Activate The Particle Fluids TAB and click the FLIP Tank shelf tool. Read the messages that appear at the bottom of the 3D window they may instruct you to press the ENTER key when your mouse is in the 3D viewport. It takes a short while but Houdini will generate all the nodes you need for a simple fluid simulation.
To learn more click on the Learn menu on this website and watch tutorials.
To learn more click on the Learn menu on this website and watch tutorials.
Technical Discussion » instancing nodes
- Enivob
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Houdini Lounge » Use Paypal To Buy Indie?
- Enivob
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SideFX,
Is there anyway to purchase a Houdini Indie license using Paypal?
Is there anyway to purchase a Houdini Indie license using Paypal?
Edited by Enivob - June 1, 2016 13:08:54
Houdini Indie and Apprentice » Multiple fluid emitters.
- Enivob
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Houdini Indie and Apprentice » Multiple fluid emitters.
- Enivob
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You also have to configure the second source Volume Path to point to the correct sub node in the referenced object.
Edited by Enivob - May 31, 2016 16:38:04
Technical Discussion » Ambient Occlusion for Pyro Smoke?
- Enivob
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I guess the new forum only supports a single attachment.
Here is a distant light rendering of the same volume.
Here is a distant light rendering of the same volume.
Technical Discussion » Ambient Occlusion for Pyro Smoke?
- Enivob
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It does work, you just get a better look out of directional lighting when dealing with volumes.
AO Render Of Billowy Smoke
AO Render Of Billowy Smoke
Edited by Enivob - May 30, 2016 17:45:29
Houdini Indie and Apprentice » A bunch of Particle questions
- Enivob
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Particles are just points so you can copy an instance onto the point.
You can always use a PopWrangle to make custom modifications to rotation or other attributes.
There are hitcounts that you can review inside a PopWrangle to decide new actions,(i.e. move the particle to a new group with forces only affecting that group).
If you have not checked out the Rain HDA on orbolt, it has some nice features such as particles falling, colliding with other meshes, drops running down a collision surface and forming drops when they hit the ground.
http://forums.odforce.net/topic/25935-houdini-15-rain-effect/?do=findComment&comment=150980 [forums.odforce.net]
You can always use a PopWrangle to make custom modifications to rotation or other attributes.
There are hitcounts that you can review inside a PopWrangle to decide new actions,(i.e. move the particle to a new group with forces only affecting that group).
If you have not checked out the Rain HDA on orbolt, it has some nice features such as particles falling, colliding with other meshes, drops running down a collision surface and forming drops when they hit the ground.
http://forums.odforce.net/topic/25935-houdini-15-rain-effect/?do=findComment&comment=150980 [forums.odforce.net]
Edited by Enivob - May 29, 2016 21:58:14
Houdini Learning Materials » adding fx to particles
- Enivob
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The Wispy Smoke material is expecting a volume attribute named density to exist on your object. That is why it does not show up on basic geo. It is typically used with volume rendering.
Have you tried any of the Pyro tools?
They are designed to create the effect you are seeking.
Have you tried any of the Pyro tools?
They are designed to create the effect you are seeking.
Houdini Indie and Apprentice » particle transition
- Enivob
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That looks a bit like a variation on Rohan Dalvi's point transfer animation technique described in this tutorial.
https://vimeo.com/112711809 [vimeo.com]
https://vimeo.com/112711809 [vimeo.com]
Houdini Lounge » New Website: Post Feedback Here
- Enivob
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I am getting errors when I reply to posts. They never show up.
Edited by Enivob - May 26, 2016 13:40:21
Technical Discussion » Displacement on dynamic fractures
- Enivob
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Technical Discussion » Can Indie Run Without Internet?
- Enivob
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Hi All,
I am switching my internet to a new provider and I may experience some down time. Is there a way to configure Houdini Indie to run without an internet connection?
Thanks
I am switching my internet to a new provider and I may experience some down time. Is there a way to configure Houdini Indie to run without an internet connection?
Thanks
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