Properly mapping a sphere in Houdini without stretching
703
6
1
leoberti
Member
7 posts
Joined: Dec. 2022
Offline
March 6, 2025 8:52 a.m.
Hi guys,
Noob question here:
I am trying to map a sphere in Houdini with an spherical HDRI texture. Is there a way that I can get rid of the stretching at poles?
In blender everything looks nice and easy with the same texture applied on a sphere:
Thank you.
Attachments:
HoudiniStretching.jpg (337.9 KB)
Blender_nice_mapping.jpg (163.7 KB)
raincole
Member
595 posts
Joined: Aug. 2019
Offline
March 6, 2025 12:49 p.m.
If you use cylindrical projection it'll be stretched. The correct way to UV unwarp a sphere for an equirectangular texture is like this:
Attachments:
Screenshot 2025-03-07 014743.jpg (256.9 KB)
leoberti
Member
7 posts
Joined: Dec. 2022
Offline
March 6, 2025 2:20 p.m.
raincole If you use cylindrical projection it'll be stretched. The correct way to UV unwarp a sphere for an equirectangular texture is like this: Image Not Found
Thank you for reply.
I already tried this method with UV projection. on my side still looks stretched:
Attachments:
houdini_strecthed_2.jpg (197.1 KB)
Mike_A
Member
324 posts
Joined: Aug. 2018
Offline
March 6, 2025 4:36 p.m.
What's does the wireframe look like in the Blender version?
leoberti
Member
7 posts
Joined: Dec. 2022
Offline
March 6, 2025 5:58 p.m.
Mike_A What's does the wireframe look like in the Blender version?It was the exact same sphere in blender.
After some testing it appears to be a viewport display problem. If I render the sphere, everything looks as it should.
Maybe its a bug or something with this version of Houdini. 20.5.445
Thank you guys.
toonafish
Member
498 posts
Joined: March 2014
Offline
March 13, 2025 4:05 p.m.
Don’t rely on the Houdini viewport, compared to other 3d apps it’s buggy and outdated to put it mildly.
raincole
Member
595 posts
Joined: Aug. 2019
Offline
March 14, 2025 12:57 a.m.
Yeah, I honestly have never seen a 3D package whose viewport is as unreliable as Houdini's (while people are making Oscar-winning film with Blender EEVEE...)
Edited by raincole - March 14, 2025 02:47:53