Houdini Crahes trying to open the shader view

   9460   6   0
User Avatar
Member
43 posts
Joined: Dec. 2007
Offline
In this file I'm trying to prove the blendregions effect creating a VEX, but when I want to see the shader preview, Houdini Crashes.

If you open this file and try to open a “Shader View” pane, houdini will crash.I'm using the houdini 9.1.124 version.

Is there a bug, or am I doing something wrong?

thanks

Attachments:
Crash.hipnc (36.1 KB)

User Avatar
Member
7715 posts
Joined: July 2005
Online
I tried using your posted hip file and nothing crashed for me.
User Avatar
Member
43 posts
Joined: Dec. 2007
Offline
I load the hip file, then I try to create the “Shader View” pane. Initialy the pane is shown and I can see the sphere but then. When I select the OUTPUT vex node, in crashes…

Doesn't it happend to you? what version of houdini do you have?
User Avatar
Member
7715 posts
Joined: July 2005
Online
Which OUTPUT node? How are you creating the new shader view pane? Still doesn't crash for me … using 9.1.178. You're sure you posted the right file right?
User Avatar
Member
43 posts
Joined: Dec. 2007
Offline
in the hip file, open a new “network view” pane. Go to the VEX context. You will see surface 1 and surface 2 VEX surface shaders.
Go to surface 2. Being into the surface 2 network Split the screen and open a new “Shader view” pane.
You will have 2 panes: the network pane in surface2 and the shader view.

It's suposed to be shown on the shade view an exaple of the surface 2 network output. As soon as you select a node of the network, the shader will be refreshed but I you try this, Houdini will crash.

I it don't crass for you, I should install the 9.1.178 version…
User Avatar
Member
7715 posts
Joined: July 2005
Online
No crash still …
User Avatar
Member
43 posts
Joined: Dec. 2007
Offline
I installed 9.1.179 and now it doesn't crash….

Thanks anyway for bothering
  • Quick Links