In this file I'm trying to prove the blendregions effect creating a VEX, but when I want to see the shader preview, Houdini Crashes.
If you open this file and try to open a “Shader View” pane, houdini will crash.I'm using the houdini 9.1.124 version.
Is there a bug, or am I doing something wrong?
thanks
Houdini Crahes trying to open the shader view
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- edward
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in the hip file, open a new “network view” pane. Go to the VEX context. You will see surface 1 and surface 2 VEX surface shaders.
Go to surface 2. Being into the surface 2 network Split the screen and open a new “Shader view” pane.
You will have 2 panes: the network pane in surface2 and the shader view.
It's suposed to be shown on the shade view an exaple of the surface 2 network output. As soon as you select a node of the network, the shader will be refreshed but I you try this, Houdini will crash.
I it don't crass for you, I should install the 9.1.178 version…
Go to surface 2. Being into the surface 2 network Split the screen and open a new “Shader view” pane.
You will have 2 panes: the network pane in surface2 and the shader view.
It's suposed to be shown on the shade view an exaple of the surface 2 network output. As soon as you select a node of the network, the shader will be refreshed but I you try this, Houdini will crash.
I it don't crass for you, I should install the 9.1.178 version…
- edward
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