convert camera file from Maya 5

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Hi guys,


this could be considered a maya question, but since my end result is to convert my maya camera animation into houdini 5.5 for motion tracking I thought I'd pose the question to the houdini forums.

So, does any body know how to export the camera including world space settings to a format that houdini can recognize?

any help would be greatly appreciated.

Waibeans
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do some searching on the Houdini Mailing List Archives > http://www.sidefx.com/community/interact/mailarchive/ [sidefx.com]
the topic has come up a few times and there is some help there…
Michael Goldfarb | www.odforce.net
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SideFX
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Hi,

since I'm on this problem right now… anybody have that reference (or new one more easy to setup) to export Camera from Maya->Houdini?

cheers and thanks in advance.
JcN
VisualCortexLab Ltd :: www.visualcortexlab.com
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write a mel scrip to write out your camera positions and rotations to a .chan file.
See houdini docs for info about the chan file format.

For the Houdini aperture, see this page for some insight:
http://www.sidefx.com/index.php?option=com_mailarchive&Itemid=212&view=WEB&msgid=000f01c4bb34$2218ca40$1600010a@Vovka&perpage=20&revdate=off [sidefx.com]

and this page:
http://www.sidefx.com/index.php?option=com_mailarchive&Itemid=212&view=WEB&msgid=41A6A10B.8050704@optusnet.com.au&perpage=20&revdate=off [sidefx.com]

Hope this helps.

Rick
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