VOP POP problem

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Here is a quick one. I created particle system into my object. Then I created VOP POP node and inside of that I created constant( value=0) and linked into life parameter. So the life of the particle is zero. But I can still see my particles and they life 2 frames until they die. Is there a way that I can kill my particles before the born?
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Joined: March 2009
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Ok. I solved the problem. I watched a tutorial where they use red color to create particles from surface and that works perfectly in my example too.
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