Fluid Object problem using a source

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Im starting to learn liquid simulations using the fluid solver. I recently bought the cmiVFX Fluid for TD's video and im stuck in the first chapter .

First problem is, when I create a Static Object DOP to be the source of my sim, i assign the SOP path only, connect it to a Merge DOP that also recieves the Fluid Object and a lot of errors/warnings appear in the Static Object DOP:

Bad Node References for…/motion/tx /motion/ty and so on
The problem is with the objpos1 node insde the Static Object, ok, if I define the OBJ path it no longer throws this errors, but is this necessary?

My second problem is when I use a SOP SDF for the initial data in the Fluid Object it works great, BUT if I merge it with the source that constantly emits the SDF is just imported in the first frame and the it disappear.

I think this its something with Houdini 10, because I've downloaded the hip files of the cmiVFX tutorial (which are for 9.5) and it get the same errors when in the video it works great.

Thats all, thanks for the help
NicoZ
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