Displacement Issues?
5470 7 2- simonl
- Member
- 33 posts
- Joined: July 2007
- Offline
- anamous
- Member
- 186 posts
- Joined: Jan. 2006
- Offline
Looks like a displacement bounds issue. In your material (on the level shown in your screenshot), add a “properties” node and connect it to the next free material input. Then, from the gear menu on the top right, select “edit rendering properties…”. In the dialog field that pops up, from the leftmost field, select “Mantra10.0”->“Shading”->“Displacement Bound” and then click on the arrow button that goes from left to right. This will add the property to the node.
This property tell Mantra how far away from the original geometry to check for displaced micropolygons. Try setting it to something higher than the “displacement amount” value in your shader.
cheers,
Abdelkareem
This property tell Mantra how far away from the original geometry to check for displaced micropolygons. Try setting it to something higher than the “displacement amount” value in your shader.
cheers,
Abdelkareem
- simonl
- Member
- 33 posts
- Joined: July 2007
- Offline
- simonl
- Member
- 33 posts
- Joined: July 2007
- Offline
- anamous
- Member
- 186 posts
- Joined: Jan. 2006
- Offline
- simonl
- Member
- 33 posts
- Joined: July 2007
- Offline
- anamous
- Member
- 186 posts
- Joined: Jan. 2006
- Offline
- simonl
- Member
- 33 posts
- Joined: July 2007
- Offline
-
- Quick Links