Console Trouble

   2444   6   1
User Avatar
Member
4 posts
Joined: May 2009
Offline
I am currently experiencing the following problem with Houdini Apprentice: whenever i try to do anything, such as bring up a context-menu or even hover over an icon, the console comes up, repeating the same message until I manage to stop it:

NT_GeneratorThread::queueEvent event queue full. Event dropped.

Also, if I try to add a tab to a pane, it keeps doing it, even after I close the console, it pops up again and Houdini resiliently refuses to do anything.
Any ideas?
User Avatar
Member
2196 posts
Joined: July 2005
Online
What graphics card and drivers are you using?
The trick is finding just the right hammer for every screw
User Avatar
Member
4 posts
Joined: May 2009
Offline
Intel Extreme Graphics 2
Intel 82865G Graphics Controller
and related drivers thereof.

However, everything displays as it should, so I don't think it's really a graphics problem.

The nature of the error warning leads me to believe it might be a CPU load problem. However, Houdini takes up 90% of my CPU power and it would only take up the rest if no other programs were running. So, unfortunately, I don't think there's much to be done in the CPU load area.

All feedback appreciated.

Icemclean.
User Avatar
Member
2196 posts
Joined: July 2005
Online
unfortunately just because it displays fine that doesn't need there aren't any problems.
Sometimes everything seems to display fine but houdini will still crash. That card sounds a little under powered in the opengl department so it could be related to that.
I would send the console report to sidefx support along with your system specs.
The trick is finding just the right hammer for every screw
User Avatar
Member
4 posts
Joined: May 2009
Offline
Okay, I'll try that. Thanks for your prompt replies and help in this matter.
User Avatar
Staff
3377 posts
Joined: July 2005
Offline
http://www.intel.com/support/graphics/intel865g/sb/CS-009175.htm [intel.com]

notes:
# Full OpenGL* 1.3 ICD (Installable Client Driver)
# DirectX* 7.x, 8.x, & 9.x Support

but doesn't say what the * means…
Michael Goldfarb | www.odforce.net
Senior Technical Director
SideFX
www.sidefx.com
User Avatar
Member
4 posts
Joined: May 2009
Offline
It says at the bottom that * just means trademark. Ah well.
  • Quick Links