When I start a render from houdini (10.0.293) in mplay I get always a black image. The render region and the ipr works fine.
It took quit a while that I realized that the LUT in mplay is enabled. So disabeling the LUT brings the rendered image in the mplay. The mplay starts always with an enabled LUT
Why is that so?
LUT in MPlay: SOLVED
8538 10 0- roughsporty
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- JColdrick
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- roughsporty
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- JColdrick
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- malexander
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There have been a few changes to LUTs lately. First off, LUTs applied to the IP render window now work (they were broken before). So, you could have a LUT setup for the IP device and not have realized it until now. Try this:
1) In Edit->color settings in Houdini, clear the LUT field and set gamma to 1. Select “IP” only and click apply. Save the hip file.
2) In your ROP, check the rendering options for IP - see if there is an “MPlay Display LUT” or “Display LUT” parameter with a LUT set.
if those don't work, try removing $HOME/houdini10.0/mplay.pref and mplay.profiles files if they exist, and make sure the HOUDINI_IMAGE_DISPLAY_LUT environment variable isn't set.
1) In Edit->color settings in Houdini, clear the LUT field and set gamma to 1. Select “IP” only and click apply. Save the hip file.
2) In your ROP, check the rendering options for IP - see if there is an “MPlay Display LUT” or “Display LUT” parameter with a LUT set.
if those don't work, try removing $HOME/houdini10.0/mplay.pref and mplay.profiles files if they exist, and make sure the HOUDINI_IMAGE_DISPLAY_LUT environment variable isn't set.
- stevenong
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- roughsporty
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twod
There have been a few changes to LUTs lately. First off, LUTs applied to the IP render window now work (they were broken before). So, you could have a LUT setup for the IP device and not have realized it until now. Try this:
1) In Edit->color settings in Houdini, clear the LUT field and set gamma to 1. Select “IP” only and click apply. Save the hip file.
2) In your ROP, check the rendering options for IP - see if there is an “MPlay Display LUT” or “Display LUT” parameter with a LUT set.
if those don't work, try removing $HOME/houdini10.0/mplay.pref and mplay.profiles files if they exist, and make sure the HOUDINI_IMAGE_DISPLAY_LUT environment variable isn't set.
So, I have deleted the mplay.pref and mply.profiles and that worked :-)
Thanks
- roughsporty
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twod
There have been a few changes to LUTs lately. First off, LUTs applied to the IP render window now work (they were broken before). So, you could have a LUT setup for the IP device and not have realized it until now. Try this:
1) In Edit->color settings in Houdini, clear the LUT field and set gamma to 1. Select “IP” only and click apply. Save the hip file.
2) In your ROP, check the rendering options for IP - see if there is an “MPlay Display LUT” or “Display LUT” parameter with a LUT set.
if those don't work, try removing $HOME/houdini10.0/mplay.pref and mplay.profiles files if they exist, and make sure the HOUDINI_IMAGE_DISPLAY_LUT environment variable isn't set.
Hmmm, it seems that it is not working anymore. After a lot of testing I found out that there is no space between the “” in the mplay.pref. But If I render (of course I get the black magic pic….lut is enabled) and then go to the mplay's windows/desktop options/correction/default desktop lut….there is the space.
then I close houdini and check the mplay prefs ….hmmm there is no space.
this behavior is with all loaded scenes. when i start houdini fresh and make my tube and a camera and a mantra render and then render to mplay it works.
crazy!
- malexander
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- roughsporty
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twod
There was a bug fixed with the saving of LUTs to the hipfile in 10.0.295 as well. After updating to 295, load any broken hip file, run “colorsettings -R -p -s -f -r -i -c” in the textport, and then save it again - this should fix the problem. Sorry for the inconvenience.
I've done what you said but it doesn't work. The Textport gives the right feedback with the command but the LUT is still enabled in the mplay with the strange space.
crazy enought now even if i start houdini fresh and make a scene i get the same behavior
- roughsporty
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