dudes i am havi a real problem whit houdini
i came from max and it seams that the houdini i very diferent
i am modeling and there are some basic tools that dont work as i want.
whene i make a PolyExtrude, the points dont stay on the same position like in max wen you make an edge extrude.
i've tryed to tick the keep points shared opition to use normals but it does'nt work.
pls help :wink: :wink:
Modeling in houdini
3021 1 0- krizard
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- rafaels
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- 696 posts
- Joined: March 2009
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hey there!
watch that it makes a difference what geometry select mode you have on, if points, primitives or edges. second, it also makes a difference if you create the polyextrude node in the viewport or the network view: if you use the viewport it will automatically use the selected entity, if you use the network view you'll have to enter the selection on your own.
I'm not able to reproduce your error, although you might want to elaborate on it, cause every time I use the tool the points move exactly as I'd infer. Try also updating your version of Houdini as it might be a bug in an older version.
cheers!
watch that it makes a difference what geometry select mode you have on, if points, primitives or edges. second, it also makes a difference if you create the polyextrude node in the viewport or the network view: if you use the viewport it will automatically use the selected entity, if you use the network view you'll have to enter the selection on your own.
I'm not able to reproduce your error, although you might want to elaborate on it, cause every time I use the tool the points move exactly as I'd infer. Try also updating your version of Houdini as it might be a bug in an older version.
cheers!
Toronto - ON
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My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
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