Wedge woes

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I can't get the geometry wedge working. If I hit “render” nothing happens.

Even the tutorial file displays the same problem:

http://www.sidefx.com/index.php?option=com_content&task=view&id=1396&Itemid=132 [sidefx.com]


It click the Render button on the Wedge node but nothing is rendered…
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The tutorial file seems to be missing a ../,
../../../obj/AutoDopNetwork/tube_object1/angvely
should be the channel reference.

There is supposed to be an errormsg printed when you have an invalid channel, but the stashed lookup is currently taking out the wedge and preventing you from seeing it. I suspect the problem is your channel reference is wrong.
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Yes, that was the problem, thanks.
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