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debug
Hello-

I'm trying to bring in a chan file from maya but I'm pretty new to this houdini stuff.. I've worked out that you have to bring it in via CHOPS but how do I apply it to the camera?

thanks

dom
goldfarb
if you middle click on the file node you'll see a list of channels…you can rename (rename chop) them if needed and then export (export chop) them to your Houdini camera.

see the help for more detailed info.
andehpandeh
if anyone is looking to import cameras, importing by fbx works well, if you want to scale the cameras go to the fbx node>camera node>view tab>Icon Scale
buki
Also, you can use alembic for importing cameras.
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