exporting a shaterred object.

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well i have another question, i was trying to break a door in a project with real flow and xsi, (i know i can do this in Houdini) since i am not so sure how,
i did do “Shatter” the door and break it into pieces, how can i export each piece of the door?.


this is what i got with Houdini, but for some reason the liquid is not doing what it suppose, going to the door to break it.

Attachments:
Room_Water.hipnc (385.5 KB)

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