- 556 posts
- Joined: Aug. 2008
when i am working with different apps, in my case with modo and XSI, i need to do the UV setting the items as “Linear UV” with this i can work fine painting in modo or Zbrush.
i was trying to see where is that option in Houdini to tell the UV to be linear or Smooth them as the subdivisions?
- 6761 posts
- Joined: July 2005
It helps with the question if you described what this option in other packages actually does.
Try turning off the “Smooth Vertex Attributes” parameter on the Subdivide SOP.