How can I use an object to paint an attribute over another object.
I have a ball that rides over a grid and where it touches it paints an attribute.
I am using transfer attributes but since it updates frame by frame it doesn't leave the paint trails on the object.
I hope I could be clear, any help would be appreciated.
Paint attribute with objects
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- mzigaib
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- Soothsayer
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- lisux
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- mzigaib
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Cool examples!!!!
Thank you very much for the help!!
I like the CHOP solution, but it is a little slow for what I want to do, I want to to use it with a sop solver in a simulation, so if I use the chop solution it´s gonna to take a while.
Is there a way to do it with vops? I tried to do it but I didn´t had success.
Anyway thanks very much for the help.
Thank you very much for the help!!
I like the CHOP solution, but it is a little slow for what I want to do, I want to to use it with a sop solver in a simulation, so if I use the chop solution it´s gonna to take a while.
Is there a way to do it with vops? I tried to do it but I didn´t had success.
Anyway thanks very much for the help.
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- jason_iversen
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Here is a similar post:
http://forums.odforce.net/index.php?/topic/10797-keep-attribute-value/page__hl__attribute%20simulator__fromsearch__1 [forums.odforce.net]
http://forums.odforce.net/index.php?/topic/10797-keep-attribute-value/page__hl__attribute%20simulator__fromsearch__1 [forums.odforce.net]
Jason Iversen, Technology Supervisor @ Unity Technologies x Weta Digital
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
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- mzigaib
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