can't edit polygon which is imported from Rhino as igs file
9598 6 0- oat
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I have a polygon in DWG format (a building footprint) and I want to extrude it in Houdini.
first, i exported it in Autodesk as a DXF format file.
then, I imported this DXF polygon in Rhino and exported it in igs format (because import this DXF file in Houdini doesn't work).
thirdly, i imported this igs format polygon in Houdini.
However, it doesn't seem to be a normal polygon exactly because I can't choose or group some of its faces, and it doesn't look like a normal polygon in “flat wire shaded” viewing mode.
How should I convert this imported igs polygon to a normal polygon?
or What's the best way to import DWG file to Houdini?
please see the attached file for the problematic houdini file and the igs file imported.
Thanks!
first, i exported it in Autodesk as a DXF format file.
then, I imported this DXF polygon in Rhino and exported it in igs format (because import this DXF file in Houdini doesn't work).
thirdly, i imported this igs format polygon in Houdini.
However, it doesn't seem to be a normal polygon exactly because I can't choose or group some of its faces, and it doesn't look like a normal polygon in “flat wire shaded” viewing mode.
How should I convert this imported igs polygon to a normal polygon?
or What's the best way to import DWG file to Houdini?
please see the attached file for the problematic houdini file and the igs file imported.
Thanks!
- tamte
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- oat
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- oat
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- probbins
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Unfortunately Oat there isn't much to work with in your iges file. The only thing that transfer over was the outline. If you use the MMB on the File sop you will see all your groups are empty accept, “Existing_Building_Outline_Active”. You have essentially just a single polygon, so there is nothing to edit accept the perimeter points.
What was wrong with the dxf file? Can you convert it to a .obj file instead?
What was wrong with the dxf file? Can you convert it to a .obj file instead?
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- tamte
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- oat
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