HI guys,
I am modelling my first character and it is human based.
Is there a cool and easy to understand technique i can implement to model it???
Thanks
ermete
Character Modelling
3195 2 0- ermete
- Member
- 5 posts
- Joined: July 2005
- Offline
- Siavash Tehrani
- Member
- 710 posts
- Joined: July 2005
- Online
The Joan of Ark tutorial is a great one…
http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp [3dtotal.com]
It's not for Houdini specifically, but the modeling techniques can be used in any app. If I remember correctly it teaches you both box-modeling (starting with a rough shape and adding more detail later on), and poly-modeling (jumping right in and modeling the details, polygon by polygon).
The best thing about the tutorial is that you can easily see what was done picture by picture, so even if the translastion isn't perfect, you don't get lost.
Hope that helps.
http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp [3dtotal.com]
It's not for Houdini specifically, but the modeling techniques can be used in any app. If I remember correctly it teaches you both box-modeling (starting with a rough shape and adding more detail later on), and poly-modeling (jumping right in and modeling the details, polygon by polygon).
The best thing about the tutorial is that you can easily see what was done picture by picture, so even if the translastion isn't perfect, you don't get lost.
Hope that helps.
- MatrixNAN
- Member
- 405 posts
- Joined: July 2005
- Offline
Your question is answered in here and then some.
http://www.sidefx.com/forum/viewtopic.php?t=1885 [sidefx.com]
Cheers,
Nate Nesler
http://www.sidefx.com/forum/viewtopic.php?t=1885 [sidefx.com]
Cheers,
Nate Nesler
-
- Quick Links