These are some models and animation done with Houdini, specifically the Auto Rig asset.
Light Cycle was done with NURBS and converted to polys in Houdini, fine tuned with Modo and then brought back into Houdini.
vfx - rez transition for bike
Recognizer, done in modo, rendered/rigged in Houdini
Character modified in modo, detailed in ZBrush, rigged/animated in Houdini with Auto Rig tools.
composited in houdini:
1st attempt at running/sprinting (not so hot )
Tron!9503 4 1
- 678 posts
- Joined: July 2005
Thanks, here's some further updates, another render of the animation:
Another animation update, adds in the light cycle effect as she's falling.
- 11 posts
- Joined: Nov. 2009
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