how to create a point and put it a little bit away from the centroid of a polygon along the normal of that polygon?
I assume we can use the hscript of “centroid()” to do this…but can you help to give an example?
or can we use “polyextrude” to do this (e.g. extrude the polygon up a little bit, and set the “scale” of polyextrude as zero and zero)?
Thanks!
how to create a point at the centroid of a polygon?
8224 3 2- oat
- Member
- 479 posts
- Joined: Dec. 2009
- Offline
- brianBurke
- Member
- 192 posts
- Joined: Nov. 2008
- Offline
facet sop, unique points, post compute normals ->
primitive sop, do transformation scale to zero, vector attributes to transform set to none ->
fuse sop, keep unused points on, update point normals off ->
peak sop, recompute point normals set to no, distance set to the distance away from the face you want the point to be ->
party!
gl dude
primitive sop, do transformation scale to zero, vector attributes to transform set to none ->
fuse sop, keep unused points on, update point normals off ->
peak sop, recompute point normals set to no, distance set to the distance away from the face you want the point to be ->
party!
gl dude
- graham
- Member
- 1906 posts
- Joined: Nov. 2006
- Offline
- oat
- Member
- 479 posts
- Joined: Dec. 2009
- Offline
-
- Quick Links