light FBX export warning
3992 1 0- horizon1231
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- oleg
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horizon1231Your light is probably set to “Physically Correct” attenuation type, which is not supported in FBX (which means we can't export it). The only way to avoid the warning is to change the light attenuation to something other than that. Otherwise, I believe it will be exported with no attenuation at all.
I have a complicated light rig want to export to maya with fbx format,when doing this houdini report a warning: unsupported attenuation type,my question is how to avoid this by setting the light's attenuation
Oleg Samus
Software Developer
Side Effects Software Inc.
Software Developer
Side Effects Software Inc.
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