tank tracks and terrain
7148 2 3- harry_the_cat
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I'm thinking of animating a WW1 tank over trench terrain, which given there's little in the way of suspension should be fairly straightforward, but I though there was a catippilar track interacting with bumpy terrain tutorial somewhere - anyone know where, I've looked and looked. If not any solutions, putting treads over wheels is fairly easy but driving them over terrain needs some trickery….
tea-time + rand(FF) = true
- WhoDjini
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Not being exactly caterpillar tracks, but a transfer of an objects structure to the terrain. It's in Peter Quints video tutorials.
Atrtribute Transfer Pt. 1 [vimeo.com]
Atrtribute Transfer Pt. 2 [vimeo.com]
Maybe that is a good start for you…
Atrtribute Transfer Pt. 1 [vimeo.com]
Atrtribute Transfer Pt. 2 [vimeo.com]
Maybe that is a good start for you…
If you can't script/program it, it's no good at all !
- old_school
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Also check out this CMI-VFX tutorial on Procedural Modeling and rigging a tank including the tracks.
http://www.cmivfx.com/tutorials/view/153/Houdini+Intro+to+Procedural+Modeling [cmivfx.com]
I also just posted a file on another thread this morning that shows how to use the Carve SOP to animate points along a curve and then copy stuff to it.
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=100726#100726 [sidefx.com]
http://www.cmivfx.com/tutorials/view/153/Houdini+Intro+to+Procedural+Modeling [cmivfx.com]
I also just posted a file on another thread this morning that shows how to use the Carve SOP to animate points along a curve and then copy stuff to it.
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=100726#100726 [sidefx.com]
There's at least one school like the old school!
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