I know its strengths for VFX, Proced-Modeling and Mantra. But I want to start doing other things in it that I would normally do in Maya or max. Such as animation and maybe even character design (w/ Zbrush).
I have to ask you guys. Do you use Houdini for anything other than VFX,P.Model and Mantra? I would like to eliminate the use of multiple 3d softwares if Houdini can get the job done….Can it? (keeping Zbrush of course)
If you have any examples, Id love to see them.
Do you use Houdini for..4034 6 4
this one i am gona follow :O)
rigging and anim are very strong particularly for more esoteric types of rigging and animation tasks (like when there are lots of character driven fx)
If you dont mind can you expand on what type of projects would this work for? So that when the time comes Ill understand the strengths for it.
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