I'm hoping someone might be able to help me out with my situation…
I use solidworks for product deisign, and I am currently searching for a good workflow to do product renderings, animation, etc.
I would like to use Houdini because I see it as the Solidworks/Parametric equivalent of the entertainment/fx world– I've tried all the autodesk programs, c4d, etc. and nothing makes sense to me like Houdini does. Funny, seeing that it seems to be the other way around with most folks
I also use Rhino, which allows me to export my designs to Octane Render, which is what I currently use for my renderings. I also have experience with vray, which I would be glad to use instead of Octane, but Octane is more affordable to me right now.
The problem I see is that Houdini doesn't seem to support many rendering solutions, or at least not in a way that's accessible to a humble on-man-band artist with no programming experience. I am guessing that the big production houses have it figured out with all sorts of rendering options, but is that achievable for somebody like me?
So, the company I work for wants to buy some software so that I can be more productive with rendering. I would love for it to be Houdini. I'm hoping there is a practical way to use it for what I want. The other option right now is softimage, which I also know how to use, and it works with Octane and Vray, but like I said, I think I can be more powerful with Houdini and it's proceduralism.
Thanks for any tips!
Ian






