Projecting a complex model onto a sphere as a color map

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Hey guys,
I want to project a complex model onto a sphere as a color and alpha map, is there a way to do it? The point is I want to create a foliage texture on a sphere based on the distance from the surface of the sphere using lsystem leaves placement as the complex geometry. This would help create low poly animatable trees utilized in games. Any suggestion or comment would help.
Thanks a ton,
You guys have been great.
Regards,
Soumitra Goswami
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